New Skill : Sagas
Requires : Hearth Magic, Tales By The Hearth
Cost : 20,000lp
New Item : Warrior's Inspiration
Gained By : Randomly gained by fighting other players (no skills required)
Quality : Determined by the level of both combatants (not gained via sparring)
Use : Curio
Time : 48 hours
LP : 500
Mental Weight : 1
New Item : Explorer's Inspiration
Gained By : Randomly gained through forage actions (no skills required)
Quality : Determined by the quality of foragable found
Use : Curio
Time : 48 hours
LP : 500
Mental Weight : 1
New Item : Hunter's Inspiration
Gained By : Randomly gained through combat with animals (no skills required)
Quality : Determined by the level of the animal
Use : Curio
Time : 48 hours
LP : 500
Mental Weight : 1
New Item : Saga Of Bravery/Discovery/Slaying
Gained By : Crafting
Recipe : 1 Patchment, 0.1l ink, 1 inspiration
Requires : Sagas
Use : Song
Curio Generated : Warrior's, Hunter's, Explorer's Song
Effect : 24 hours
LP : 1000
Mental Weight : 0
Softcap : (Intellegence + Psy)/2
New Item : Epic Saga Of Bravery/Discovery/Slaying
Gained By : Crafting
Recipe : 1 Patchment, 0.1l ink, 3 inspiration
Requires : Sagas
Use : Song
Curio Generated : Epic Warrior's, Hunter's, Explorer's Song
Effect : 24 hours
LP : 2000
Mental Weight : 0
Softcap : (Intellegence + Psy)/2
New Action : Sing
Requires : Sagas, a song
Effects : Distributes curios to players in a radius as it drains stamina, playing a midi file based on the song type. Quality of curio softcapped by charisma. Each song distributes only ONE kind of curio.
Notes : Songs are single use, one of their ingredients is also randomly gained (I would suggest with 1 per 1000 actions). The curios given are not overly powerful, but it is definitely worth going to hear a local bard.
The overall goal here is to give players a reason to interact with lower level characters in a slightly more friendly way ("Got any good stories?")