Sleep: Curiosity Buff

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Sleep: Rested Learning Points

Postby sabinati » Thu Apr 05, 2012 3:02 am

just fyi nobody here wants to talk to you so common sense dictates you should stop posting forever
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Re: Sleep: Curiosity Buff

Postby Trenix » Fri Apr 06, 2012 8:15 am

I've reworked the whole idea trying to make it more Haven & Hearth style. Let me know what you think.
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Re: Sleep: Curiosity Buff

Postby TheTylerLee » Fri Apr 06, 2012 9:12 am

Trenix wrote:I've reworked the whole idea trying to make it more Haven & Hearth style. Let me know what you think.


didnt you say you were leaving the fourms ?
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Re: Sleep: Curiosity Buff

Postby MagicManICT » Fri Apr 06, 2012 10:57 am

Now it just mimics another recent suggestion, but using sleeping instead. (Hint: a wise man once said "There's never anything new under the sun.")
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Sleep: Curiosity Buff

Postby hazzor » Sat Apr 07, 2012 10:47 am

jesus christ, i visit C&I maybe once a week because it tends to be a slower moving place than the others (though sometimes more intelligent) but all i see is your poorly thought out noob suggestions, please, stop it, as some others said, many of your suggestions are "this game is too hard/slow for me, make it easier/faster kthxbai"

just stop, play the game a lot more, then start posting some more, i used to think about a lot of suggestions too, almost all of which in the back of my head were basically "give me more lp" but then i better grasped the mechanics, and those idea's no longer make sense, so go play then come back... or, you could just not come back, either way is good i guess
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Re: Sleep: Curiosity Buff

Postby sabinati » Sat Apr 07, 2012 6:10 pm

protip for the OP, drink some tea and wait for the full buff before you log out for the night. hth
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Re: Sleep: Curiosity Buff

Postby Trenix » Sun Apr 08, 2012 1:10 am

sabinati wrote:protip for the OP, drink some tea and wait for the full buff before you log out for the night. hth


The buff you get from tea actually doesn't make much sense. Drinking tea does not make you smarter, nor does it promote learning. Tea has more to do with improving your health.
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Re: Sleep: Curiosity Buff

Postby sabinati » Sun Apr 08, 2012 2:33 am

Tea contains L-theanine, and its consumption is strongly associated with a calm but alert and focused, relatively productive (alpha wave dominant), mental state in humans. This mental state is also common to meditative practice.[8]


edit: and even if that were not the case, realism is the worst argument
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Re: Sleep: Curiosity Buff

Postby Trenix » Sun Apr 08, 2012 2:52 am

sabinati wrote:
Tea contains L-theanine, and its consumption is strongly associated with a calm but alert and focused, relatively productive (alpha wave dominant), mental state in humans. This mental state is also common to meditative practice.[8]


edit: and even if that were not the case, realism is the worst argument


I guess that makes sense, not only that but tea has caffeine in it. What if sleeping healed you instead of giving you a free buff?
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Re: Sleep: Curiosity Buff

Postby ApocalypsePlease » Sun Apr 08, 2012 3:05 am

Trenix wrote:I guess that makes sense, not only that but tea has caffeine in it. What if sleeping instead healed you?

Then you changed the basis of your idea. How would the amount heal scale if it scaled at all? Would the travel weariness reduction still be intact? What is a fair healing rate?

On the subject of a curiosity buff via sleeping: All this would do is make those who don't sleep fall behind since anyone who tries to optimize LP gain would. The objective I see behind this instead is making the skills faster to achieve, which is basically asking for an indirect reduction in LP needed for skills. In short, this would do nothing and only create one more small task people would need to do to have optimal LP gain. My answer: No.
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