ApocalypsePlease wrote:Trenix wrote:I guess that makes sense, not only that but tea has caffeine in it. What if sleeping instead healed you?
Then you changed the basis of your idea. How would the amount heal scale if it scaled at all? Would the travel weariness reduction still be intact? What is a fair healing rate?
Sleeping would heal only your HHP. Travel weariness reduction would also still exist. The scaling would be as follows...
Spruce Bough Bed
Heal 1 HHP per hour
Straw Bed
Heal 2 HHP per hour
Sturdy Bed
Heal 3 HHP per hour
This would make leeches and gauzes still be useful, since beds wouldn't be the best form of healing. Also, players would have to quit the game in order to even obtain this healing, making it not be the best option for some. It does allow for a bit more planning, like wasting a gauze, relying on a leech, or getting some sleep and returning later.