Rotating

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Rotating

Postby sharkdepot » Sun May 27, 2012 3:15 am

Terribly sorry if this has been suggested already but how about being able to rotate things like drying frames but just nothing big like houses.
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Re: Rotating

Postby cobaltjones » Sun May 27, 2012 3:23 am

Because then jorb would have to do 2x-4x as much artwork for the game, which is already currently not being developed at all.

Salem has a rotation feature, but that's part of the benefit of being 3D. I'm not sure if we'll see a rotation feature anytime once Haven gets developed again. They've proven themselves to be pretty lazy when it comes to stuff like that.
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Re: Rotating

Postby hazzor » Sun May 27, 2012 7:35 pm

i support the idea, but as cobalt said, since the game isn't 3D it requires a lot of artwork, so while it would be doable i wouldn't expect it to be at the top of any lists
Oh boy, here I go cheesemaking again...
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Re: Rotating

Postby Arcanist » Sun May 27, 2012 9:25 pm

how do you rotate drying frames?
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Re: Rotating

Postby ramones » Mon May 28, 2012 11:48 am

Arcanist wrote:how do you rotate drying frames?


Turn your monitor.
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
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Re: Rotating

Postby dagrimreefah » Mon May 28, 2012 1:11 pm

ramones wrote:
Arcanist wrote:how do you rotate drying frames?


Turn your monitor.

ZING!
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Re: Rotating

Postby FictionRyu » Tue May 29, 2012 10:39 pm

dagrimreefah wrote:
ramones wrote:
Arcanist wrote:how do you rotate drying frames?


Turn your monitor.

ZING!

Bazinga!
Scooby Doo taught us that the real monsters are humans.
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Re: Rotating

Postby TeckXKnight » Tue May 29, 2012 11:17 pm

It's a fine idea but:
1. Read Before Posting
Don't forget about the search function! Threads that ask a question that has been answered in the wiki or another recent thread, or threads with commonly suggested ideas like "add bridges" will be moderated.
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