I want to restart the combat system discussions. I think fighting is a very important feature of most games, but in H&H its essential as you need it to survive. But if we need it, why is impossible to defend ourselves against a high stat player well armed, even when we could surround him with our whole village population and just kick him to the death
In h&h we got a combat system that makes a high level player unkilleable by even 10000 noobs. Realism is usually promoted by the mods and programers but in the combat system we can see there is no realism at all. The first problem I see is this enormous difference between a high stat and equipued player and a noob one. In real life it's impossible that a trained guy punches 6 at a time without being hit, but in haven he will do so while he dodges the stones you throw at him without problems. This isn't just non-realist but it's not funny, you can't defend yourself if don't have a char who sits all day eating cheese and is equiped by a whole village with the best items.
The second problem I see is an awful and antinatural combat system, it's hard, it has no sense and its boring. As I said it's hard to understand, hard to apply and so fucking boring that I prefer to build a palisade so I don't ever have to spend my time sparring to learn it, when it could be really funny, fast and usable by everyone.
tl;dr: I know it takes time to work on it but seriously, I think this is the most serious problem of the game, a horrible combat system, let's discuss it!
(Also yes, my grammar is almost as awful as the combat system, I did my best).