Contraversial : Spirit Of Innocence

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Contraversial : Spirit Of Innocence

Postby ApocalypsePlease » Mon Jun 11, 2012 11:53 pm

The reason this is controversial is since what you are proposing goes against the ideas and understandings not only the community has about Haven, but about the developers themselves. Think about that. You are trying to make someone change the game from how they want it ran. All that needs to be said. If you need to know why all of this is being opposed, just ask and I'll elaborate.
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Re: Contraversial : Spirit Of Innocence

Postby bmjclark » Mon Jun 11, 2012 11:58 pm

Bad idea
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Re: Contraversial : Spirit Of Innocence

Postby dagrimreefah » Tue Jun 12, 2012 2:05 am

This idea blows hard.
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Re: Contraversial : Spirit Of Innocence

Postby shotgunn902 » Tue Jun 12, 2012 2:46 am

its an interesting idea in a sense but it couldnt be implemented like this. too exploitable. I could almost see something like this used as an "extra defense bar" when youre engaged by someone though as long as you dont attack move or anything.

but just NOT being killed because you camp your property that just doesnt work
Potjeh wrote:I can't take a moustacheless opponent seriously.

dagrimreefah wrote:Well, 19 months into playing, and NOW this is the most godawful, shittiest, laggiest game i've ever played. GG Jorbtard.
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Re: Contraversial : Spirit Of Innocence

Postby Kriegwolf » Wed Jun 13, 2012 10:14 pm

Yeah, super cool idea. Pillage a village with not being able to kill "women and children". Wtf, i thought we're playing a MEDIEVAL game, man?
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Re: Contraversial : Spirit Of Innocence

Postby Jakubas » Sun Jun 17, 2012 10:07 pm

If I was at war with a nearby village noone would die except for the occasional gangbang because everyone would just run off to thier village claim....
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