Pulling the cart

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Pulling the cart

Postby MagicManICT » Mon Mar 05, 2012 6:35 pm

could still do it client side... it'd just take some real craft workarounds.
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Re: Pulling the cart

Postby kanec » Fri Mar 09, 2012 2:34 am

I have ONE thing that people like ! YES !
:3
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Re: Pulling the cart

Postby 1001qqq » Fri Mar 09, 2012 2:38 am

kanec wrote:I have ONE thing that people like ! YES !
:3

Stop writing useless posts about yourself, please
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Re: Pulling the cart

Postby MagicManICT » Fri Mar 09, 2012 3:09 am

kanec wrote:I have ONE thing that people like ! YES !
:3


What's the phrase? "When you throw enough crap against the wall, something is bound to stick." :lol:
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Re: Pulling the cart

Postby Bossy » Sat Jul 21, 2012 2:51 pm

I like this idea xP
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Re: Pulling the cart

Postby shotgunn902 » Sun Jul 22, 2012 2:50 am

Bossy wrote:I like this idea xP


dont necro old threads

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Re: Pulling the cart

Postby DDDsDD999 » Mon Jul 23, 2012 2:55 am

Vihart wrote:
hazzor wrote:yeah, ctrl-click would be great for leaving a cart, i think it'd be something for ender though since jorbtar don't develop anything for hnh as it is.


I asked him, he said he cant edit it - its server side or something.

Pretty sure that's wrong.

Goon client can get in/open a boat via left clicking/right clicking on it skipping the flower menu
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Re: Pulling the cart

Postby RJT » Fri Jul 27, 2012 4:50 am

kanec wrote:I have ONE thing that people like ! YES !
:3

I still hate you.
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[8:22:04 PM] Ravian: We left in the other direction
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Re: Pulling the cart

Postby ArtemisGray » Fri Jul 27, 2012 5:26 am

I support this idea.

I've had a situation where I've been killed due to the few seconds lost while getting off the damn cart which I could have used to possibly get away.
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Re: Pulling the cart

Postby infoleather » Wed Aug 29, 2012 9:52 am

I think it will be to Ender although since we do not develop anything jorbtar HNH, because it is.
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