Griefers

Forum for discussing in game politics, village relations and matters of justice.

Griefers

Postby dragonxkai » Wed Jun 05, 2013 6:13 pm

That aren't interested in your stuff, and is murdering and attacking for the lulz.

It's one thing to have people attack, it's another when they spam alt, to the point where the server lags again...

Image

The image below was a few days ago when they didn't have rage/murder and wanted the cave:

Image

If my group (We got AD allies) and the polish group (that was also attacked, and is backed by Dis) recovers, these guys are dead.

Also, I happened to find their base that's west of the mountainside, they got a ore smelter going and a palisade too.

Also, the -1 hhp per scent failed, because the game is super laggy again after the alt spammed and the troll attacking everyone.

EDIT: Coincidence? Both of the times when the alt spamming trolls arrived, the server starts to lag up like crazy in several minutes...

Some of the members died, cuz they afked.
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Re: Griefers

Postby ramones » Wed Jun 05, 2013 6:20 pm

Get ranging, pick scents, and you got 9 days to find them and kill them. Good luck ;)
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Re: Griefers

Postby Saxony4 » Wed Jun 05, 2013 6:23 pm

qq scrub
loftar wrote:git da mony
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Re: Griefers

Postby Dzedajus » Wed Jun 05, 2013 6:28 pm

shitsux m8
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Re: Griefers

Postby dragonxkai » Wed Jun 05, 2013 6:31 pm

They live in a cave next to the mountain side, I don't think they'll let ya in that easily since they probably palisaded by now this early on.

they have access to a cave, and probably mining, the area I'm in has a SHIT ton of caves (I'm not joking, almost every map grid has at least 1 piece of a tunnel), so it's not hard to make short tunnels using them.

The strange bit is that 'bull' (the attacker) seemed to have like 10 UA when he first fought me (he wore a bear cape).
Then when he came back he magically has twice that amount within several minutes, since when i punch him he went to 90 def, not like 60 like before.
Last edited by dragonxkai on Wed Jun 05, 2013 6:33 pm, edited 1 time in total.
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Re: Griefers

Postby NaoWhut » Wed Jun 05, 2013 6:32 pm

If my group (We got AD allies) and the polish group (that was also attacked, and is backed by Dis)
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Re: Griefers

Postby 228best228 » Wed Jun 05, 2013 6:32 pm

LOLS
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Re: Griefers

Postby dragonxkai » Wed Jun 05, 2013 6:34 pm

NaoWhut wrote:
If my group (We got AD allies) and the polish group (that was also attacked, and is backed by Dis)

That's the funny thing, we started a settlement there, and the polish started a cave settlement nearby, and we DIDN'T see each other till later on.
I never found out that they have connections to Dis until we were attacked by trolls.

It was the polish people who yelled to me that the russians are invading, as they got attacked first via river. We thought we can defend because we outnumber them this early on but the bad thing was that people in my group wasn't oriented on combat so they had enough UA to ko...

One of them had murder though(Actually they killed without needing to murder by hitting repeatingly), so technically if someone rangers and kills him, they'd get a okay sum of LP from that skull.

Also, the attackers are fools in regards to scents left and such. They have a disregard for the hhp loss mechanic with scents, but they aren't stupid enough to start a Mv1 situation with rage.

So in a sense, the hhp loss mechanic doesn't work well and people still spam scents that lags the game.

Make it -1 hhp per level of scent, like trespassing = 1, interaction/vandalism = 2, theft = 3, assault = 4.
Last edited by dragonxkai on Thu Jun 06, 2013 6:56 am, edited 3 times in total.
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Re: Griefers

Postby NaoWhut » Wed Jun 05, 2013 6:38 pm

dragonxkai wrote:
NaoWhut wrote:
If my group (We got AD allies) and the polish group (that was also attacked, and is backed by Dis)

That's the funny thing, we started a settlement there, and the polish started a cave settlement nearby, and we DIDN'T see each other till later on.
I never found out that they have connections to Dis until we were attacked by trolls.

It was the polish people who yelled to me that the russians are invading, as they got attacked first via river. We thought we can defend because we outnumber them this early on but the bad thing was that people in my group wasn't oriented on combat so they had enough UA to ko...

One of them had murder though, so technically if someone rangers and kills him, they'd get a okay sum of LP from that skull.

Also, the attackers are fools in regards to scents left and such. They have a disregard for the hhp loss mechanic with scents, but they aren't stupid enough to start a Mv1 situation with rage.


lol
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Re: Griefers

Postby Tiberium » Wed Jun 05, 2013 6:41 pm

Are AD and Dis even scary atm? lol
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