cobaltjones wrote:I like the idea of more "mythical/spiritual" based items, maybe used as potions or buff or something, but the particular action of harvesting dreams doesn't really lend itself well to this idea.
cobaltjones wrote:"Rare find" curiosities only make sense in an area where you're doing a menial task over and over again. Spindly Taproot makes sense as a bonus for people who do a lot of building. Weird Beetroot is a bonus for people who do a lot of farming.
SuperNoob wrote:cobaltjones wrote:"Rare find" curiosities only make sense in an area where you're doing a menial task over and over again. Spindly Taproot makes sense as a bonus for people who do a lot of building. Weird Beetroot is a bonus for people who do a lot of farming.
am I really the first person to catch that?
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