![Sad :(](./images/smilies/icon_e_sad.gif)
Is it the mass killing of characters? The fear of breached security? Both or something else?
The economy in H&H is just like it is in Real Life.
Come on Holiday shoppers open up those wallets.
Coriander wrote:I have goods to sell but no buyers. What happened to trade?![]()
Is it the mass killing of characters? The fear of breached security? Both or something else?
The economy in H&H is just like it is in Real Life.
Come on Holiday shoppers open up those wallets.
Lightning2 wrote:Because apperantly you can track down items and see exactly where you/person you traded with are.
Pacho wrote:what's even more silly is that the majority of the hearthlings don't sell stolen goods.
warrri wrote:jorb wrote:I expect people to play the game the way I intended it to be played.
Stop spouting nonsense.
Its not about aquiring items legitimately, its about stealing them with an alt out of your containers, then trading them to someone you dont like, then track him down and destroy his village (with an alt ofc).
True, this will not hurt the lower levels trading, but the people who live in the outback and dont have their location pointed on maplib because they dont wont to be found, can never be secure.
However this is also easy counterable, you just need many alts to store everything you traded for 3 days, waiting till the scents, if there were any, decayed.
Also there are already enough scents when someone plunders a village, this change really adds no functionality beside the need to store all your stolen goods for 3 days on alts...
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