Geography of Interest | World 7

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Re: Geography of Interest | World 7

Postby Amanda44 » Sat Aug 17, 2013 8:43 pm

AnnaC wrote:You can't stop anyone from exploring and taking note of what villages they find. This is "public domain" insomuch as it's freely availible information to anyone in the gameworld that arrives in a certain location (by the fact that the game tells you when you enter village terrain). If you're so butthurt about that, then you should prevent access to your village claim (either walling it off, or patrolling and killing anyone you see exploring or travelling). Obviously keeping a low profile is the first measure of security but random names of villages is nothing more indentifying than the village idol icons on the world map (and the world map is much more dangerous because it shows geographic features... "hmm why did someone put an idol here is there something here? Better check it out.").

Vaku, for your part, since this is "Geography of Interest", the only things you should list are things that already have some sort of fame or infamy in the community. Randomly listing all the little villages you encounter does the thread a disservice and can cause grievances (as the majority of this thread shows).



It's not about being butthurt that my village name appears when you enter the claim, my idol is walled off and ofc I patrol, none of that is the issue, I have a problem with my village and co-ords being posted on the forum for everyone to see. Even the name of a village can induce an interest that wasn't there when it was a red dot on the world map. It is clear I am not the only one who has doubts about this.

There are other players that will know my village name if and when it appears on the list, one or two of those are past enemies, obviously I don't want them turning up on my doorstep if I can help it, neither do I want sightseers - vaku is not giving me that choice however. Had I known this was going to crop up I may have changed my village name - but then again, why should I have to?!

As stated before there is a vast difference in lots of red dots on the map or someone randomly stepping on my claim in comparison to being listed on the forum along with co-ords!

You may not agree, but at the end of the day I don't want to be forced to be a part of vakus new world order, I want the freedom to play how I see fit and do not want my village location publicly advertised. I am not a warring faction or a large town, i'm a peaceful hermit quietly doing my own thing, i'm of no interest what-so-ever to the general population with the exception of raiders, enemies and those who are curious - none of whom I wish to tell my location to - obviously.
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Re: Geography of Interest | World 7

Postby borka » Sat Aug 17, 2013 9:33 pm

Amanda - i think vaku's intension is the opposite of what we use the term "new world order" for - i see it more in the way of transparency / open information like i.e. wikileaks (which is a two sided feather as well)

One problem is what gunnar already said: social engineering ... larger groups / factions and people that have good networking and analytics skills are getting favoured once more by listings of villages including coords that might be of those people that are more "isolated" ...

Larger groups also might have the "human resources" that can create their own (google) world maps and even don't have to scout everything themselves when it's abvailable here (last world DIS that had their own map with (some fail) markers - and i guess AD had one too)

This discussion about open informations has been going on in all worlds - remember the village json file for Mq's world map which got sacked, the Rob Wiki has discussions about...always with the same result ...

A better attempt was the village LS contact list (W5?) in congress which was an opt in solution... something the spreadsheet could be by collecting infos from Congress, AfO and D&T but always asking the people that are concerned before putting it in - sure a huge pile of work to do...

As long HnH is a game that isn't played with but against by a lot of people i'm not in for such listings - while i'd love to have (a) trusted neutral person(s) collecting those infos, keep it and when there's a next world post it for historical (archival) purposes...
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Re: Geography of Interest | World 7

Postby morrogoth » Sat Aug 17, 2013 10:18 pm

borka wrote:Amanda - i think vaku's intension is the opposite of what we use the term "new world order" for - i see it more in the way of transparency / open information like i.e. wikileaks (which is a two sided feather as well)

One problem is what gunnar already said: social engineering ... larger groups / factions and people that have good networking and analytics skills are getting favoured once more by listings of villages including coords that might be of those people that are more "isolated" ...

Larger groups also might have the "human resources" that can create their own (google) world maps and even don't have to scout everything themselves when it's abvailable here (last world DIS that had their own map with (some fail) markers - and i guess AD had one too)

This discussion about open informations has been going on in all worlds - remember the village json file for Mq's world map which got sacked, the Rob Wiki has discussions about...always with the same result ...

A better attempt was the village LS contact list (W5?) in congress which was an opt in solution... something the spreadsheet could be by collecting infos from Congress, AfO and D&T but always asking the people that are concerned before putting it in - sure a huge pile of work to do...

As long HnH is a game that isn't played with but against by a lot of people i'm not in for such listings - while i'd love to have (a) trusted neutral person(s) collecting those infos, keep it and when there's a next world post it for historical (archival) purposes...


that is all well and good, but honestly human nature dictates that everyone has an ulterior motive. who in the hearthlands can you trust with such information? because there is a good chance that something or someone happened to said hearthling and then poof, they get a magic list of locations and bam! on the list is the hermitage of the hearthling that did them wrong. whats to stop them from selling the info out and reaping some decent rewards? I would like to see it archived, but then can it not wait towards the end of the world?
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Re: Geography of Interest | World 7

Postby Amanda44 » Sat Aug 17, 2013 11:13 pm

borka wrote:Amanda - i think vaku's intension is the opposite of what we use the term "new world order" for - i see it more in the way of transparency / open information like i.e. wikileaks (which is a two sided feather as well)

One problem is what gunnar already said: social engineering ... larger groups / factions and people that have good networking and analytics skills are getting favoured once more by listings of villages including coords that might be of those people that are more "isolated" ...

Larger groups also might have the "human resources" that can create their own (google) world maps and even don't have to scout everything themselves when it's abvailable here (last world DIS that had their own map with (some fail) markers - and i guess AD had one too)

This discussion about open informations has been going on in all worlds - remember the village json file for Mq's world map which got sacked, the Rob Wiki has discussions about...always with the same result ...

A better attempt was the village LS contact list (W5?) in congress which was an opt in solution... something the spreadsheet could be by collecting infos from Congress, AfO and D&T but always asking the people that are concerned before putting it in - sure a huge pile of work to do...

As long HnH is a game that isn't played with but against by a lot of people i'm not in for such listings - while i'd love to have (a) trusted neutral person(s) collecting those infos, keep it and when there's a next world post it for historical (archival) purposes...


Yes, I know - I had resorted to sarcasm in my frustration to get my point across, which is 'choice'. I'm sorry vaku, it's just not my choice to have my village listed for all the reasons i've stated in all my posts on this subject.

The rest of what you say I agree with borka, all i'm asking for is the choice to remain obscure and not have it be one persons decision who has nothing to lose when I am raided and possibly killed because he decided it would be a good idea to list all the villages along with their co-ords, totaly ignoring anyone elses feelings on the subject.

It should be an opt in or out decision made by the individual villages, not one persons idea of how things might work or should be done.
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Re: Geography of Interest | World 7

Postby borka » Sun Aug 18, 2013 12:15 am

but honestly human nature dictates that everyone has an ulterior motive


*ouch*
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Re: Geography of Interest | World 7

Postby stazy » Sun Aug 18, 2013 9:09 am

borka wrote:
but honestly human nature dictates that everyone has an ulterior motive


*ouch*


Hugs Amanda and borka also saw Phaen lurking somewhere too so hugs her too...

okay now on to the post.... I have to agree with Amanda on this one. I wouldn't want my little hermit village visited either for the same reasons. I believe in freedom of speech but it shouldn't infringe on someone else's right to privacy. Then it becomes something else entirely. And like Amanda and many of us little hermits... I come to play the game because it brings me joy to play a video game that what work I put in it I see the fruits of what I've worked for and have pride in what I accomplished. Ya know the old fashioned way....by working for it! And there are plenty of people out there who like to play the shyt on everyone part of the game...and if that's your thing...okay... there are plenty like you...go play with each other and leave the peaceful folks alone. IJS

Oh and PS about the quote...really glad I don't have a dic then.... (meaning I don't believe that everyone has an ulterior motive, but I've always been an optimist)... maybe if people snuggle more there would be less ulterior motives cuz eeeveryone would be happy. IJS works for me anyhow.
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Re: Geography of Interest | World 7

Postby Amanda44 » Sun Aug 18, 2013 10:55 am

morrogoth wrote:that is all well and good, but honestly human nature dictates that everyone has an ulterior motive.


Ulterior motives can be alturistic.

stazy wrote:Hugs Amanda and borka also saw Phaen lurking somewhere too so hugs her too...


Hey stazy - nice to see you're back, forgiven Jordan yet? :lol:
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Re: Geography of Interest | World 7

Postby stazy » Sun Aug 18, 2013 3:17 pm

Amanda44 wrote:
morrogoth wrote:that is all well and good, but honestly human nature dictates that everyone has an ulterior motive.


Ulterior motives can be alturistic.

stazy wrote:Hugs Amanda and borka also saw Phaen lurking somewhere too so hugs her too...


Hey stazy - nice to see you're back, forgiven Jordan yet? :lol:


LOL thanks namesake <3, glad to see your still here.

And as far as Jordan goes... Neeeeever his is now the bane of my existence. ;) J/K Pppffffftttt, me stay mad about anything? Doesn't happen. Besides, who else would I call if someone attacked me...Okay it was Jordan who attacked me this time, but hey.... ummm all he got out of it was a little head. :P whahahhaha

Jordan honey...there are easier ways though to get head. I saw in other posts that some even pay for it. :lol: Sighs.... all the money I could have made...... now I'm an old lady. Okay back to my little farm. <3
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Re: Geography of Interest | World 7

Postby Vaku » Sun Aug 18, 2013 10:16 pm

For the whole post, Tl;Dr: If you're following an argument in this thread, I've addressed the person who brought the argument to the thread at the beginning of each section. So if you know you were cheering for someone in particular, Ctrl+F their name. Click their name to see the post which I address.

Tonkyhonk, there is no need to elaborate on topics that are not the point you're trying to get across. If you're trying to emulate a Nemawashi method, just begin with that and we can build off of that point.

Nemawashi as you've presented is a narrow definition of what I presented,
Vaku wrote:It is about engaging in discourse and in coming to and achieving greater opportunities.


We call Nemawashi something different in the States. It's called pussyfooting. If you have a proposal, you propose it and if someone disagrees they disagree and everyone goes back and forth until they reach a compromise.

Wikipedia Nemawashi wrote:Successful nemawashi enables changes to be carried out with the consent of all sides.


There's no need to pussyfoot alone when you can use the entire arsenal of human discourse. Being too Asian has nothing to do with it, it's about using what works for the situation.

Tonkyhonk wrote:you play your game, i play mine.


You may want to elaborate on what you've bolded as it seems to be a moot point.

What we play together, not apart, is Haven and Hearth. I'm using what is at everyone's disposal, the official Haven and Hearth forums, and you are as well. You're able to adapt to developing information, I don't withhold that from you. Choose to play the game how you will. I believe what you meant to get at is that my "style of play" is different from your "style of play." That's something that goes without saying. I am trying to understand your argument, I am. Don't believe that I'm "bashing your objections" I'm trying to understand them.

LadyV, do not misconstrue a conditional statement as a naive demand to enter some upper echelon of players.

LadyV wrote:No one likes being told what to do or how to play.
What I have consistently done is make suggestions. I'm going to continue my projects, and as usual everyone is free to make use of them how they see fit. If fear is going to overwhelm any portion of the population for being gifted knowledge, there's little I can do about that as I refuse to discriminate any Village Idol as more deserving than the other. Not even when I come across,
LadyV wrote:the private spot of a member of a big faction and upset them.
It is a mistake to treat me as though I am vulnerable to prestige or threats on my Hearthling's life. I am not phased by the death of a Hearthling. You will be able to find later in this post why I do not discriminate any village idol from another.

Seizure,

Seizure wrote:This idea is so great and nothing but good will, love, peace, flowers and puppies will come of it.


I've not suggested the world would become happy-go-lucky. I've only suggested that by engaging in this project, you've a clearer opportunity to change. The overwhelming and heart-felt responses would seem to confirm this. For peace or war, it's really up to you, as you can see is something I've had sitting in the original post,
Vaku wrote:This is a resource meant to be at the disposal of budding politicians, valorous tacticians and clever highwaymen.

Highwaymen are traditionally perceived as evil, cruel living outside the boundaries of rules. Tacticians are certainly not a product of peace time, and Politicians are the human piece to a neutral practice.

Play how you want to. I just hope through this message to you, you will understand that my personal feelings on how I would use this information is not the only method with which one can use this information. And as you've so plainly intended to use it to harm me, it is something I had already suspected to come from this information. Again, use it as you please as it is more descriptive of your character than it is mine.

Borka,

borka wrote:
What do you think what would happen if you'd do the same with high q resources and post Coords with gathered informations ?!?


I'm afraid quality resource locations do not in the same way tell the story of human interaction as village idols and historical happenings do. If I did track that, I would only be capturing the story of the Resource Race, something that can be fully understood through an explanation on how quality Soil, Clay, Stone and Water have the capacity to affect crafted materials.

That being said, what I think would happen is that people would make a fuss. It was something I was prepared for from the get-go. Is it within my goals to outline resource locations? No.

Gunnar,

_Gunnar wrote:i liked all this when it was more of a scholarly project rather than social engineering...
mind you it will never happen, where is Gondor after all?


The scholarly aspect is still there, as I still continue to do this for public knowledge. What diverted this to Social Engineering was namely Amanda's discontent. Fearful about how this information can be used. She along with some others are sure that the only possible outcome of this information is the death of hermits. I felt the need to explain some greater outcomes that could be accomplished through the use of this information. But at the end of the day, the information is there for anyone to do with what they will.

Now, you also bring up Gondor, and I believe you are referring to the Gondor Project proposal by Yolan. I have little to say about that other than my proposals were not taken into practice.

morrogoth, the information for all those examples was sensitive and secretive. Unless people are naming their idols Fertilizer, Perfect Stones are Dasani Q90 Water, there is no sensitive information in a name. Frankly if that's the case, the person naming the town should have the foresight to know someone will visit the location of the town sooner or later.

AnnaC, the list here is not random, and has a large part to do with this clause from the History thread,

Vaku wrote:Significant topics: The founding of a village


If I did not think such activities were inherently interesting to me for explaining the story of HnH, I would not bother tracking it.

Regarding the grid system, people are very familiar with game boards, Chess being one of the more popular game boards has a grid systems identical to board systems internationally. Bottom left is always A1. If the board expands, I rewrite.

Amanda. Oh Amanda, Amanda, Amanda.

This is much ado about nothing. I am happy to see you have strong feelings on these issues and that you're so determined to speak on behalf of yourself and the sake of Hermits like you. I hear you, I understand your complaints, but the content of this thread will not discriminate one village idol from another.

It takes me a whole day to survey one supergrid. I can do 2 supergrids if I am really industrious. I suggest you rejoice in that. With 5x5 supergrids, and I've only explored 2 so far, and not even that, just the white space, it will take me at least a month to get all the information up here if I was working day after day on this. And I can tell you now, I haven't been, nor do I have the time to. Mind you, I'm also working alone.

On top of that there are 24 other supergrids in the Outlands, all of which I won't be surveying until they become shown on algeralith's map. If he's sympathetic with such information not becoming public knowledge then the Outlands will always remain the Outlands and remain the perfect frontier for hermit players to play and live as you feel they should live and play like today.
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Re: Geography of Interest | World 7

Postby morrogoth » Sun Aug 18, 2013 10:23 pm

Amanda and Stazy, i wholeheartedly agree, human nature and motives can be good or evil, but lets not forget that the road to hell is paved in good intentions, just as this logging of hermitages and villages. and stazy, no one wants you to have a dic, lol. all im saying is just let people choose to be in your listing and all. take care Amanda and Stazy.

But vaku in my examples that super secret info had been leaked, and people died. thats my point. what assurances do we have that this info wont mysteriously get leaked to our enemies in game?.
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