Brodgar! - Mankind's Last Hope

Forum for discussing in game politics, village relations and matters of justice.

Re: Brodgar! - Mankind's Last Hope

Postby NOOBY93 » Mon Sep 23, 2013 6:47 pm

Snackish wrote:Why wouldn't you play to stomp on people? You're not punished for it and that's the only enjoyment some people can get out of this game. Considering it is impossible to die with the right things such as moving your hearth fire every once in a while to another brick wall, why wouldn't they play so recklessly. The game needs to change if it wants to accommodate other play styles instead of having just one dominant style. Also a lot of the bots would have to go to support any other style.

Actually, why are bots needed to support other styles? Some people forget that bots don't suddenly spawn items, they just work instead of you. They do what you can do. If you really want to be better than those pesky raiders, grind the hell out of your village and then be a hero.
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Re: Brodgar! - Mankind's Last Hope

Postby Snackish » Mon Sep 23, 2013 6:53 pm

NOOBY93 wrote:Actually, why are bots needed to support other styles? Some people forget that bots don't suddenly spawn items, they just work instead of you. They do what you can do. If you really want to be better than those pesky raiders, grind the hell out of your village and then be a hero.

They work on time that you yourself are limited to, or you're doing other stuff in game and leaving the bot at home to do what you are not. So you could be raiding but at the same time keeping up with everyone else who are working hard without the use of bots, however, they themselves are not raiding.
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Re: Brodgar! - Mankind's Last Hope

Postby NOOBY93 » Mon Sep 23, 2013 6:57 pm

Snackish wrote:
NOOBY93 wrote:Actually, why are bots needed to support other styles? Some people forget that bots don't suddenly spawn items, they just work instead of you. They do what you can do. If you really want to be better than those pesky raiders, grind the hell out of your village and then be a hero.

They work on time that you yourself are limited to, or you're doing other stuff in game and leaving the bot at home to do what you are not. So you could be raiding but at the same time keeping up with everyone else who are working hard without the use of bots, however, they themselves are not raiding.

So basically what you're saying is that with bots the advantage is I can mine and farm at the same time?
That might be true but honestly, it's really not hard to keep up without bots. You can farm and THEN go raiding, it makes not much difference.
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Re: Brodgar! - Mankind's Last Hope

Postby Snackish » Mon Sep 23, 2013 7:00 pm

NOOBY93 wrote:So basically what you're saying is that with bots the advantage is I can mine and farm at the same time?
That might be true but honestly, it's really not hard to keep up without bots. You can farm and THEN go raiding, it makes not much difference.

People may also be limited on time for playing the game, but they shouldn't be rewarded compared to someone who plays the game a lot more.
But that person who is limited on time would use bots and still have as much as the person who is grinding the game all the time. The person playing the game isn't actually rewarded with getting ahead they will always be at a level head with someone who is using bots.
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Re: Brodgar! - Mankind's Last Hope

Postby borka » Mon Sep 23, 2013 7:11 pm

Who thinks playing HnH in a competitive way is still fun goes wrong...
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Re: Brodgar! - Mankind's Last Hope

Postby Vaku » Mon Sep 23, 2013 7:39 pm

In response to the game changing versus the player:


Dr. Maya Angelou wrote:If a human being dreams a great dream, dares to love somebody;
if a human being dares to be Martin King, or Mahatma Gandhi, or Mother Theresa, or Malcolm X;
if a human being dares to be bigger than the condition into which she or he was born—it means so can you.
And so you can try to stretch, stretch, stretch yourself so you can internalize,

'Homo sum, humani nil a me alienum puto. I am a human being, nothing human can be alien to me.'


That's one thing I'm learning.


The salient point is this, "Homo sum, humani nil a me alienum puto. I am a human being, nothing human can be alien to me." While not Angelou's own words, she puts them in context. You've the capacity to defeat the condition.

There is much more to be done beyond passing words, beyond complaint, and NaoWhut is in many ways, correct: action must be taken to defeat Brodgar's sordid condition. This community has many leaders, many doers, many with the capacity to achieve the alien. I am stretching out to you leaders and doers, you learning that nothing is alien to you, to ask that you give your support to Brodgar and the people of Brodgar by supplying Snackish with a PM, detailing how you will contribute to raising Brodgar out of its binds.
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Re: Brodgar! - Mankind's Last Hope

Postby borka » Mon Sep 23, 2013 8:03 pm

While i think Brodgar is a neat experiment i still wonder why it should have a status that's different from every settlement / village ?
If i want to care i care for my area /neighbourhood anyways and when i have neighbours that don't care for their neighbourhood why should i care for them ?

Instead of asking others to jump in, Brodgarians should ask themselves why there's so much failure...maybe too many of them just are going "let others do ..." which i find sad for the ones that cared a lot...
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Re: Brodgar! - Mankind's Last Hope

Postby rye130 » Mon Sep 23, 2013 8:09 pm

borka wrote:While i think Brodgar is a neat experiment i still wonder why it should have a status that's different from every settlement / village ?
If i want to care i care for my area /neighbourhood anyways and when i have neighbours that don't care for their neighbourhood why should i care for them ?

Instead of asking others to jump in, Brodgarians should ask themselves why there's so much failure...maybe too many of them just are going "let others do ..." which i find sad for the ones that cared a lot...


Exactly my opinion on the matter. If Brodgar only becomes successful through help by others, than Brodgar is not successful. Brodgar needs to deal with their own shit. Every Brodgardian is a player of the game just like the rest of us that are playing. Our villages are surviving, yours is perfectly capable of doing the same by their own. Make it happen!
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Re: Brodgar! - Mankind's Last Hope

Postby Vaku » Mon Sep 23, 2013 9:15 pm

Brodgar is a community threshold. It is only a city by name, and it is a challenge to all of us.

Any group in truth can assume the title of Brodgar, take on its policies, its vision. By any other name it would be Alexandria, Ur, Constantinople or Rome. By any other name it could be Lake Olympus, Grey City, Ainran or A.D.

This perceptible
borka wrote:status that's different from every settlement / village

is because, Brodgar, in its current incarnation, has come the furthest in reaching the status that crossing such a community threshold permits. Which is to say at the same time, no other community has made itself open to public discourse or in the least encouraged active immigration.

Brodgar the city has the capacity to cross the threshold of Brodgar the idea.

As such, it is the onus of the residents and the onus of those fascinated with the success of Brodgar, that we holdouts on the hopes of a better Hearthland, chip in to craft something amazing. Brodgar survives due to the dedication of the residents, though would flourish with the action of the fascinated and hopeful.

The fascinated and the hopeful.
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Re: Brodgar! - Mankind's Last Hope

Postby borka » Mon Sep 23, 2013 9:22 pm

I might be wrong but to me it seems most Brodgarians just bump against that "treshold" with their heads...as long they aren't afking...

oh and using words like "onus" just makes your post more pathetic...

And btw. there was a "nople" once in HnH different from Brodgar but truly successful ...
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