Brodgar! - Mankind's Last Hope

Forum for discussing in game politics, village relations and matters of justice.

Re: Brodgar! - Mankind's Last Hope

Postby Jojjkano » Fri Nov 08, 2013 12:34 pm

Reminds me of w6 Dis for sum reason
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Re: Brodgar! - Mankind's Last Hope

Postby DemoGraFX » Mon Nov 11, 2013 8:55 pm

Hello all,

This is a call to ALL current Brodgar residents

Anybody who has not done so yet should get in contact with me by doing this:

1. Create or verify Skype contact details (If necessary, download the program as it is vital to the social nature and defense of Brodgar proper anyway)

2. Find a rune stone (or create one)

3. Type your skype details onto the rune stone

4. Travel to the keep and put the rune stone inside of the mansion in the keep.

I will be in touch with each of you personally upon finding these rune stones over the next few days.
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Re: Brodgar! - Mankind's Last Hope

Postby Ogrim » Thu Nov 14, 2013 3:26 am

The more you post the less optimistic I am for Brodgar. Talk less, work more, post results. That'll encourage folks to give the place a try eventually.
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Re: Brodgar! - Mankind's Last Hope

Postby ramones » Thu Nov 14, 2013 7:31 am

Ogrim wrote:The more you post the less optimistic I am for Brodgar. Talk less, work more, post results. That'll encourage folks to give the place a try eventually.


You should trust previous post of current LS and talk less :) Future for brodgar is shiny.
W8 - Hermitage
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Re: Brodgar! - Mankind's Last Hope

Postby Ogrim » Thu Nov 14, 2013 2:55 pm

ramones wrote:You should trust previous post of current LS and talk less :) Future for brodgar is shiny.


If you say so, I was there last night. The place is dead and half ransacked. Shiny isn't the word I'd use for it.

I AM rooting for it to revive though. I'd like a place to trade and interact with my neighbors.
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Re: Brodgar! - Mankind's Last Hope

Postby RubyRed » Thu Nov 14, 2013 4:33 pm

Sometimes your wishes will come true in ways you never thought. Its coming back.
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Re: Brodgar! - Mankind's Last Hope

Postby MagicManICT » Thu Nov 14, 2013 6:00 pm

Maybe, but when you start closing off who can and can't join with arbitrary rules, aren't you ruining the concept? Arbitrary, in this case, pertains to rules that have nothing to do with game mechanics or the client-server.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Brodgar! - Mankind's Last Hope

Postby ramones » Thu Nov 14, 2013 6:22 pm

Ogrim wrote:
ramones wrote:You should trust previous post of current LS and talk less :) Future for brodgar is shiny.


If you say so, I was there last night. The place is dead and half ransacked. Shiny isn't the word I'd use for it.

I AM rooting for it to revive though. I'd like a place to trade and interact with my neighbors.


As you can see, Demo mentioned something about vital parts of defences. Thats what Brodgar didn't have so far, so I'd say thats a big step. Trust me to trust him :)
W8 - Hermitage
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W5 - Pandemonium
W4 - Angkor
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Re: Brodgar! - Mankind's Last Hope

Postby MagicManICT » Thu Nov 14, 2013 6:41 pm

It's not him I don't trust, though I have no reason to trust him, either. Trust is funny like that. It's not an either or thing like binary code. It's a whole scale with as many dimensions as there are personality types.
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Re: Brodgar! - Mankind's Last Hope

Postby ramones » Thu Nov 14, 2013 7:09 pm

I think its more strict from begining to get things started like he wants without any damage being present too soon. Afterwards there should be some more words spread about the whole plan. I'm just trying to say to bare with him, I can asure you all that Brodgar can't die over night with some people still doing alot to help it out.
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