New Brodgar (Not to be confused with the other Village)

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New Brodgar (Not to be confused with the other Village)

Postby Robben_DuMarsch » Wed Jan 15, 2014 11:21 am

I started paving today, and just threw up the V-Idol. There won't be anything fancy, just a Brickwall around the V-Idol and Inn. The rest will be open plots, 19x40 (More plots can be taken by a single person as needed). Recruitment will be open, and the players wont be rich, wealthy, or a particular threat. Some of them may wall their plots, others may not. Information will be posted on the Dwarves and Thieves section, when I put out Hearth Secrets.

I am posting this here to ask for neutrality, and a safe haven. The location will be public. The defenses will be non-existent. The only thing that will keep people alive is your decision not to kill them, to instead let them play and learn in a high population density environment where they will be around others and develop into players that will contribute to H&H, instead of quitting after being bored. I am sure many will eventually end up as regular players, with something actually worth PK'ing them over.

I ask that if any of you vets take the time to visit New Brodgar, you don't kill the inhabitants. If you *must* rob them, please do not slay them or grief them. If any of you wish to get a CR to New Brodgar, to help protect/mentor/spend time with the inhabitants, you may PM me (to make the request, or ask for my skype information if you prefer to speak through there.)

I expect to drop the Hearth Secret in the next three or four days.

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Last edited by Robben_DuMarsch on Thu Jan 16, 2014 6:43 am, edited 4 times in total.
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Re: New Brodgar (Not to be confused with the other Village)

Postby ramones » Wed Jan 15, 2014 12:27 pm

But there already is New Brodgar and its fully built and people playing there, it has walls and everything needed for a life of a newbie.

If you want to start something new with open plots, you're calling people to come to butcher you and they will, cause no one cares about safety, they just pump their e-penis with killing such newbies and nothing you can do to prevent it. Its HnH, so I advise you not to start anything "open" or call it New Brodgar, because the name is already active elsewhere.
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Re: New Brodgar (Not to be confused with the other Village)

Postby NOOBY93 » Wed Jan 15, 2014 12:40 pm

ramones wrote:But there already is New Brodgar and its fully built and people playing there, it has walls and everything needed for a life of a newbie.

If you want to start something new with open plots, you're calling people to come to butcher you and they will, cause no one cares about safety, they just pump their e-penis with killing such newbies and nothing you can do to prevent it. Its HnH, so I advise you not to start anything "open" or call it New Brodgar, because the name is already active elsewhere.

Actually, the leader of the other Brodgar completely decided that it is no longer Brodgar. They don't even recruit anyone. He wants to change the name of it so I don't see why Robben shouldn't name his Brodgar that way.
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Re: New Brodgar (Not to be confused with the other Village)

Postby Robben_DuMarsch » Wed Jan 15, 2014 1:38 pm

ramones wrote:-Snip-


There is no other Brodgar. As Nooby rightfully pointed out, the other city that tried to reestablish is no longer attempting. Further, I would say that they were never really attempting. They were a pseudo-village.
Brodgar, at least as I see it, is about the freedom of people to join and leave at will. Very much that "open" aspect that sadly makes it very dangerous. It is a place where players more interested in socializing or being around others can really get invested Haven.

I ask that people do not prey on the players here. If they feel that they must rob, I ask that they do not kill or grief them.

Time will tell if there can be a gentleman's agreement that will allow that peace to be upheld to any degree. I have my optimistic hopes, or I would not be doing this - You seem to not.
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Re: New Brodgar (Not to be confused with the other Village)

Postby Tonkyhonk » Wed Jan 15, 2014 3:45 pm

sounds like some drama went on... cant blame anyone though. and i think i understand what the ideal Brodgar should be to some of you. (otherwise, it will be just another town with peace policy.)
i really wish you good luck, but asking not to raid is like asking to raid, as some people never stop abusing and exploiting whatever available.
what i think you really need to do is probably finding helpful mercenaries (maybe in exchange of payments, which may perhaps end up siding with a faction instead of staying neutral), or trying to grow your own defense.

anyways, i hope you can make it last longer this time. this place really needs a good leader or two.
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Re: New Brodgar (Not to be confused with the other Village)

Postby b3nno » Wed Jan 15, 2014 4:00 pm

Most of the active players of old brodgar migrated or quit as the village fell down, this 'other brodgar' is just those remaining players who were senior members of old brodgar, we decided to keep at it but change a few things (bwalls) for greater security, plans are possible for opening up the village in the future, however we have to be realistic, its late world and the ship has sailed, to have an open village at this point is just inviting trouble, we lost the village once. None of us are really keen to do it again, and at this moment we have a friendly crew who all know and trust each other.

I think its the people that make the village, And without Yolan or snackish, who were the leaders and inspiration for the city, its hard to muster up the idealism to just let everyone in, as there will be certain individuals whose only goal is to destroy what we've built, Its hard. Brodgar has a big rep (mainly for being noobs) and it draws a lot of attention, i would say your being slightly naive about giving out CR posts and hoping people wont kill you or your members, However I wish this new brodgar the best of luck.
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Re: New Brodgar (Not to be confused with the other Village)

Postby Robben_DuMarsch » Wed Jan 15, 2014 4:11 pm

Thank you, I only hope the new players be given an opportunity to experience Haven in the way that only an open city provides.
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Re: New Brodgar (Not to be confused with the other Village)

Postby LadyV » Wed Jan 15, 2014 4:34 pm

I wish you luck and open city is a good inspiration. However it is wise to have a strong and vigilant guard force or security plan.
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Re: New Brodgar (Not to be confused with the other Village)

Postby DemoGraFX » Thu Jan 16, 2014 1:52 am

Robben_DuMarsch wrote:
ramones wrote:-Snip-


There is no other Brodgar. As Nooby rightfully pointed out, the other city that tried to reestablish is no longer attempting. Further, I would say that they were never really attempting. They were a pseudo-village.
Brodgar, at least as I see it, is about the freedom of people to join and leave at will. Very much that "open" aspect that sadly makes it very dangerous. It is a place where players more interested in socializing or being around others can really get invested Haven.

I ask that people do not prey on the players here. If they feel that they must rob, I ask that they do not kill or grief them.

Time will tell if there can be a gentleman's agreement that will allow that peace to be upheld to any degree. I have my optimistic hopes, or I would not be doing this - You seem to not.


I would like to point out that Brodgar currently IS fully established and is VERY active with our core members.

I would also like to take this time to point out that there is truth to the postings of both ramones AND nooby...

Brodgar IS still going to be helping new players, but we are NOT going to be an open city and we will NOT be bringing new players into our village proper.

We WILL be accepting locals into our vast network of authority and travel though, anybody is welcome to be near us as long as they are not hostile. Again, this hasn't been my decision and my decision alone. We have been inviting characters into our village slowly to weed out the ones who are not trustworthy. I would MUCH rather have a handful of trustworthy folks here with me than a hundred that make me wonder which 20+ of them are stealing from my friends.

Best thing that the new players can do? Stay AWAY from Brodgar. Find friends on the forums. Obviously some are good and some are not. Associate yourselves with Kakarot's "Global Newbie Network" and with villagers from OUR Brodgar and places like Emerald City. Be careful about meeting your neighbors and letting them know where you live. Most importantly, make yourselves look like it's pointless to raid you but difficult at the same time and stay away from areas that are more populated and/or disputed. If you see a lot of claims near you, go somewhere else.

As for the topic, Brodgar IS its villagers. We here are the remainder of the core of Brodgar, mostly, and what made the city stay a city. What took on the city after nobody wanted to play there any longer. Have you even SEEN Old Brodgar??? Why the hell would you want to do that again in a different place? People fighting their own people for resources as simple as trees because that many people in one place is destined for failure, especially open and undefended.

If you want to relive the mistakes of the past, go ahead. But I ask you to name it something different and be creative. We are Brodgar, no matter what anybody says about Brodgar being a philosophy, Brodgar IS its members. The philosophy of a village can change and the ways they help characters can change without being a different village. Just a smarter village. A village who isn't willing to accept a "new player" that really is an old <Insert faction> player looking for a way inside of our village so they can break the things we have worked hard to obtain. I have put too much work into Brodgar to allow compromise of those things.

I'm sorry that some of the community is upset that Brodgar has not opened. People will simply have to understand that a group's judgment may be clouded and manipulated by a sense of charity and desire to keep people safe. That desire completely compromises the safety of the other members and would one day lead to Brodgar being raided from the inside out.

At any rate, that will be all. Public spawners will be placed eventually to let people know to settle near where our authority runs. Other than that, good luck with your project.
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Re: New Brodgar (Not to be confused with the other Village)

Postby DemoGraFX » Thu Jan 16, 2014 2:24 am

And Tonky, this place DOES have 2 good leaders, that is why I am not sacrificing my good villagers to bring in others who need help OR could be just another alt. I would LOVE it if I could know I was bringing in the new players, helping them learn Haven, helping them do what they want without dying or being griefed. But I can't, because how many new players are really even new anymore? Just 500 alts of bored current players trying to find something fun to do like break in and ruin the player base even more. I mean seriously, less than 300 players on the server at any given time and about 4% of that are me and jordancoles (as I have seen lots of clients in his screenies too), and I run up to 7 or 8 alts at one time. So how many truly "new" players are really out there? Brodgar's current goal as a city is to recruit externally. Bring people into the game that we know in real life. People we can go punch in real life if they break our industry or slaughter our milk=>cheese production, but why would we need to? We have already brought back 4 real players into the game, had them spawn into the city and take plots. There aren't enough pearls in the game for major factions to buy off our friends and compromise Brodgar. Allowing us to do better things from the inside to share with the outside and help in different ways than people are used to from Brodgar.
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