McJager wrote:By stat ceiling are you saying a Stat cap? If so, They've already said they don't intend to limit the game by adding in a max level.
McJager wrote:Eh, Thing is bots are integral to HnH almost to people who are beyond serious about getting huge stats without actually having to dedicate a third of their life to being online.
TeckXKnight wrote:McJager wrote:Eh, Thing is bots are integral to HnH almost to people who are beyond serious about getting huge stats without actually having to dedicate a third of their life to being online.
I believe the summation to those who participate in the bot arms race and its propagation is Fuck them. That said the stat ceiling won't happen and would strangle a game like Haven that is meant to recycle and grow itself. Even if in its current state it does not do that, it is the eventual goal for it to be a self sustaining world. What is likely to happen is a shift away from combat and a reduction to the benefits of combat and griefing in order to discourage any further arms race from occurring. To properly do this siege needs to be revamped, as does pvp, and the lp system will not survive in its current state. None of this is new. Will these changes actually discourage botters? We'll see. That's the thing about Haven, it's one big experiment to see what works and what doesn't at what scales. So we're in this together to educate one another. =)
overtyped wrote:TeckXKnight wrote:McJager wrote:Eh, Thing is bots are integral to HnH almost to people who are beyond serious about getting huge stats without actually having to dedicate a third of their life to being online.
I believe the summation to those who participate in the bot arms race and its propagation is Fuck them. That said the stat ceiling won't happen and would strangle a game like Haven that is meant to recycle and grow itself. Even if in its current state it does not do that, it is the eventual goal for it to be a self sustaining world. What is likely to happen is a shift away from combat and a reduction to the benefits of combat and griefing in order to discourage any further arms race from occurring. To properly do this siege needs to be revamped, as does pvp, and the lp system will not survive in its current state. None of this is new. Will these changes actually discourage botters? We'll see. That's the thing about Haven, it's one big experiment to see what works and what doesn't at what scales. So we're in this together to educate one another. =)
Bob dole thinks a shift away from combat is retarded. There will always be a bot arms race, even without combat. They will race to have the best crops, and race to have the best cows.
prespic wrote:The bots never are welcomed , and if developers give up on this, then be other things that will come later. About add npc to your town to make the hard work and boring , feel like a little cheating. Only Npc i wish saw its a npc town that can raid.
If need make a boring thing try to hire a newbie to do the job .
McJager wrote:Eh, Thing is bots are integral to HnH almost to people who are beyond serious about getting huge stats without actually having to dedicate a third of their life to being online.
TeckXKnight wrote:I believe the summation to those who participate in the bot arms race and its propagation is Fuck them.
TeckXKnight wrote: That said the stat ceiling won't happen and would strangle a game like Haven that is meant to recycle and grow itself. Even if in its current state it does not do that, it is the eventual goal for it to be a self sustaining world.
TeckXKnight wrote: What is likely to happen is a shift away from combat and a reduction to the benefits of combat and griefing in order to discourage any further arms race from occurring. To properly do this siege needs to be revamped, as does pvp, and the lp system will not survive in its current state. None of this is new. Will these changes actually discourage botters? We'll see. That's the thing about Haven, it's one big experiment to see what works and what doesn't at what scales. So we're in this together to educate one another. =)
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