
Pixel crack!
Avulsio wrote:Dyes are a marvelous idea! It helps us distinguish 2 sides in a battle. Keep it for end-game high tech stuff though
Pixel crack!
loftar wrote:We've long wanted gemstones, so I wouldn't exclude it.
loftar wrote:The basic criterion is "whatever inspires Jorb to model a stockpile".
banok wrote:So is jorb doing all the new artwork including models/textures/animations? curious because I thought salems were outsourced with paradox moneys.
If so wow. hes come along way.
Kaios wrote:banok wrote:So is jorb doing all the new artwork including models/textures/animations? curious because I thought salems were outsourced with paradox moneys.
If so wow. hes come along way.
He did the graphics for salem as well. I'm not certain he did 100% of them while they were working with Paradox, but as far as I know he did most.
Kaios wrote:He did the graphics for salem as well.
Tonkyhonk wrote:i doubt devs would have outsourced the art work if paradox didnt insist.
Tonkyhonk wrote:the original female characters
TeckXKnight wrote:ravenguard19 wrote:Clothing dyes? Really? it's a survival game not a frickin' the sims sequel.
The social aspect is also important. The ability to hide ourselves as newbies or imply that we're from a certain faction already happen in the game, giving people the ability to create a visual cue for that isn't terrible. Survival is more than hunting boars. =)
factnfiction101 wrote:^I agree with this guy.
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