Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
bmjclark wrote:2 bread, 2 vegetables, 2 fruit. They have a very long study time (several days).
jorb wrote:Key Fixes
The rationale for reinstituting the ore node quality bug was that "some people had already mined", yet when it comes to gaining unfair advantage in your character stats the same logic no longer applies for some reason. Have fun staying competitive if you didn't exploit the opportunity when it existed.
Haba wrote:There are now tons of palibashers with 500-600 STR and more. You will never catch up to them.
Avu wrote:You can rationalize anything even genocide doesn't make it right though. This world is nothing more than an experiment now pretty much like all before.
And sure you can still grind that high and when time variable aproaches infinity the stats difference becomes 0. But we're not dealing with infinity. Meh. I'm less worked about it than haba but that's only because as I grow older I become more apathetic casual and all around scrub and my sense of justice and fairness is out the window.
jorb wrote:The reasoning -- admittedly one can argue with it -- being that this problem didn't cause anything qualitatively different. You can still grind characters that high, but you could not find ore of those qualities anymore. Perhaps this is bad reasoning and we should simply have pushed the mining change as well.
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