Myrgard wrote:Ozzy, not everyone shares your world view - I don't like to pvp as the main goal, yes it's a factor that makes the game interesting, but it's not everything.
For me it's about amassing wealth, slowly rising from a hermit that owns nothing to someone who can buy more or less everything. The idea about kingdoms is interesting in that sense - you can have knights like you to fight/pillage/raid etc. and you can have merchants who pay the knights to fight, and die for them.
Take his meaning ''PvP'' to say ''player driven content'' which PvP is most obvious example. Endgame must be driven by player, because developer can not produce enough content to satisfy the player fast enough. Blizzard World of Warcraft has many people work on it (hundreds? thousands?) and they can not produce content fast enough for all player. Jorb and loftar have no chance to use strategy of hand crafted PvE content to be most of the source of content in game.