Just noticed the wiki is missing this lore if anyone working on it would like to add it;
Sarchi wrote:Only time we'll track scents is if it appears that you intentionally tried to vandalize our stuff, then we'll raid your town and kill you and everyone that lives in there because fuck you. We'll probably even take your cupboards afterwards, lol.
Sarchi wrote:Only time we'll track scents is if it appears that you intentionally tried to vandalize our stuff, then we'll raid your town and kill you and everyone that lives in there because fuck you. We'll probably even take your cupboards afterwards, lol.
Sarchi wrote:Only time we'll track scents is if it appears that you intentionally tried to vandalize our stuff, then we'll raid your town and kill you and everyone that lives in there because fuck you. We'll probably even take your cupboards afterwards, lol.
Fratari wrote:It does, but has anyone figured out the formula for it? Or does anyone mind providing some more data points to help figure it out?
Kaios wrote:Fratari wrote:It does, but has anyone figured out the formula for it? Or does anyone mind providing some more data points to help figure it out?
I'd have to check the exact qualities later but approximately a q100 tar kiln produces q30 coal using q10 blocks
shubla wrote:Maybe its geometric average of kiln and blocks?
Sarchi wrote:Only time we'll track scents is if it appears that you intentionally tried to vandalize our stuff, then we'll raid your town and kill you and everyone that lives in there because fuck you. We'll probably even take your cupboards afterwards, lol.
jorb wrote:Ideally the game should play itself.
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