I'm just an advocate for a healthy haven player base.
Taking care of yourself doesn't make you a pansy.
MightySheep wrote:However I do agree that it seems like a bit of a no-life competition. The side with the least real life responsibilities wins!
Potjeh wrote:MightySheep wrote:However I do agree that it seems like a bit of a no-life competition. The side with the least real life responsibilities wins!
Welcome to Haven and Hearth. I don't see how this is any surprise, because the whole game is about who can nolife the hardest. Just look at character growth.
RedSkies wrote:
I count roughly 73 catapults built total by both sides, which is 292 brimstone. That doesn't even include repairing, or the ton we dumped into the village idol to keep up the shield. I would estimate upwards of 500 brim used.
LostJustice wrote:If brimstone is in the actual resource, it doesn't decay, it stacks up to 15 or something and then waits to be collected. Brimstone geysers can generate inside caves is what trollex was mentioning which a lot of people don't know about and the people who do usually wall it off because it easy profit and easy defense.
LostJustice wrote: Second, the ability to siege at any given time is something that happens real life and I feel is very important to be added to this game. If someone wants to siege at any time they should be given this opportunity. It is just a reflection on real mechanics which I and many others like in Hafen.
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