Potjeh wrote:I'm just saying, if farming loses it's one strong point - con gain - you may as well abolish it. Just look at agility - does anyone actually bother with honey buns when sausages are vastly superior in every respect?
jorb wrote:Gauteamus wrote:Do we want characters to be able to continue boosting stats close to linearly, though?
I thought it was a feature that stat increases became increasingly difficult to achieve over time (to lessen the difference between, say a newbie having played a few weeks and the demigod jolly green giants, walking the earth, with axes)
I agree that the stats boosts should not come strictly linearly, but some better foodstuffs are clearly in order. -- But I love doing food anyway.
Jfloyd wrote:Kimya, I don't want to know what you do with watermelon....
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