Game Development: Creamy Crop Circle

Announcements about major changes in Haven & Hearth.

Game Development: Creamy Crop Circle

Postby jorb » Wed Jul 22, 2020 10:00 pm

We've been developing, and here's what's new.

Image

New Implementations
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  • Added "Crop Circle", buildable. A Crop Circle increases the local Quality Cap for all crops by a base of 10 points, modified by the quality of the salt and leaves used to build them. Crop Circle effects stack, and you can build more than one. Crop Circles disappear in the winter.

Key Fixes
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  • Archery now takes combat cooldown into consideration, meaning that you cannot fire a ranged weapon while a combat cooldown is active.

Small Fixes
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  • The animation for firing a ranged weapon should now take precedence over the animation for drinking. May have had sideffects elsewhere, so do report such if you find them.
  • Rabbits now have proper avatar cameras.

Image
As always, if you liked what we did here: Support the patch.

Today's Patch Items, for the fair price of $9 is the "Ice Cream Top"

Store Description wrote:Image$9 I scream, for ice cream, and, dressed in the Ice Cream Top, you look all set to deliver the goods! Cold treats abound!


All Gold & Silver subscribers have been awarded the "Ice Cream Top". free of charge.

In the Pipe
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  • We are working on a slightly bigger system. Hoping to push next week.
  • Loftar is working on implementing GPU side mesh animations for the client.
  • Time to... like us on Facebook?
  • Time to... follow us on Twitter?

Enjoy!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Creamy Crop Circle

Postby ekzarh » Wed Jul 22, 2020 10:03 pm

Mageeeks!!!!
Did not get - does it provide a boost to quiality boost of previous crop grows. Let's say I got +2 at replanting. Will I get +12 if a crop circle active nearby?
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Re: Game Development: Creamy Crop Circle

Postby Enjoyment_2 » Wed Jul 22, 2020 10:03 pm

"for all crops" in what radius?
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Re: Game Development: Creamy Crop Circle

Postby loftar » Wed Jul 22, 2020 10:05 pm

ekzarh wrote:Let's say I got +2 at replanting. Will I get +12 if a crop circle active nearby?

It boosts the local quality cap, not the quality growth rate.
Enjoyment_2 wrote:"for all crops" in what radius?

All crop types (rather than being specific for, say, the barley quality cap or similarly). The radius is fairly large, roughly 15 minimap grids or so, but decreasing from the center towards the edges.
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Re: Game Development: Creamy Crop Circle

Postby Artemiswhb » Wed Jul 22, 2020 10:06 pm

jorb wrote:Added "Crop Circle". A Crop Circle increases the local Quality Cap for all crops by a base of 10 points, modified by the quality of the salt and leaves used to build them. Crop Circle effects stack, and you can build more than one. Crop Circles disappear in the winter.

Let's add bandaids on top of a system that's literally a bandaid for a broken underlying system. When does the bandaid-ception end!? :lol: Please just get rid of the crop quality cap, no one sane and self-respecting is going to go out there to look for better quality nodes for weeks to gain that sweet sweet +5 quality on turnips :? Crop qualities aren't even a major problem in the world and if anything they help keep the game going, hitting that cap 4 months into the game when a world is probably gonna last another 4-5 months after that is no fun at all and just cripples the game
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Re: Game Development: Creamy Crop Circle

Postby lordgrunt » Wed Jul 22, 2020 10:06 pm

Great, another mechanic that benefits botters.
Why "creamy" tho...
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Re: Game Development: Creamy Crop Circle

Postby Enjoyment_2 » Wed Jul 22, 2020 10:07 pm

also - what does this circle changes? if anyone can build it to up local cap at the same amount - it solves literally nothing - just another wasted week
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Re: Game Development: Creamy Crop Circle

Postby CSPAN » Wed Jul 22, 2020 10:08 pm

That is indeed an odd addition. Useful for some I am sure.
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Re: Game Development: Creamy Crop Circle

Postby jorb » Wed Jul 22, 2020 10:08 pm

Enjoyment_2 wrote:just another wasted post


Truer words were never spoken!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: Creamy Crop Circle

Postby valeriesusanne » Wed Jul 22, 2020 10:09 pm

I'm confused, too. Do you build a crop circle? How? Or, how are they generated?
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