Little idea I just had that could add some exclusivity to different types of players, giving new players a solid potential advantage and long-term players a reason to interact with noobs, and more stuff to look forward to.
What if your foraging P*E was a window with a hard cut off on the BOTTOM as well as the top?
Something like this.
The idea would be that once you have massively progressed your perception and exploration skills that you simply cannot be bothered with things on the low end of the spectrum anymore.
Like why would a nomad with a lifetime or worldly experience and knowledge that can identify some of the more rare herbs in the world belittle himself by regarding a heartsease as anything other than a lowly weed? (unless ofcourse its been cultivated by him in garden pots)
There could also be some exceptions to what specific foragables actually get completely cut out of your site, but I think it might be better to literally completely remove them and rather have a whole new set of very high p*e flowers and mushrooms and plants in the wild. This way getting incredibly high p*e would not be a deterrent but rather a hard trade. Easy cattail strings. and the medicines and clothing materials of the peasants no longer interest you, but at this point you surely have some industry that makes some of this shit redundant and in exchange you can see some more interesting new curio and mushrooms and whatnot.