christoph wrote:Hello everyone,
I also thought that you have to find a place for the installation of a permanent base. And then you have to walk around for about ten minutes and be careful. Thus, apply close protection in case of danger.
By the way, are there any other strategies to succeed ?
So in the beginning of this world my friend and I claimed a small area near one of our hearthfires just to keep our crappy noob loot out of the hands of other noobs. It won't stop more advanced players from finding you and wrecking your shit, but the payout for that much effort usually isn't worth it. Plus, it's probably for the best if they nuke you right then and there before your claim/palisade/other goodies get in their way later and you lose actually decent loot from settling in the wrong place.
My advice is to make a claim at first but no palisade, and no buildings. spend at least a week there, and scope the area and play the game like you normally would. If the area is actively populated, go talk to your neighbors and see if they're friendly. If they're not, die and respawn somewhere else. If they are, or there are no active claims, then move to the next step (when you're ready). Find a place you wouldn't mind living in for a long time, with plenty of trees and maybe somewhat near a mountain/swamp or other valuable biome. Not in the biome, just maybe a 5 minute walk from one. Try to stay away from localized resources, but the more you have in a walking distance the better it is for you. And lastly, do not settle right off of water yet. If you need access to a river/lake/ocean, learn how to build milestones (for fast travel). If you've found an area like that, you can build a new claim on it and a palisade. You're going to have the best chances there, and since you'll be a little farther inland you can probably get to a level where you feel comfortable more easily, since most players won't have much reason to walk near or through your base. Also remember that if you don't pave anything or plant any grass you'll pretty much be invisible on the minimap.
Eventually you're going to outgrow that base, so when you're ready to build a snekkja or a knarr(ships), either claim an area off the water close to your 'end' milestone, or relocate onto the water. At this point you should have some metal, maybe a woodsman's axe, and building a palisade of fair size should take only a few hours