Key Fixes
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- Satiations now increase and decrease 3x slower, as suggested here. The main functional change of this is that you should have to eat less often.
- Fixed a bug with coronation stones not being protected by claims, and thus possible to destroy through visitor buff.
- Fixed a bug with there being a difference between the range at which you can use a Thingwall, and the range at which you can open the window to do so.
- Added support for text selection in UI widgets. Stack splitting input text comes pre-selected, meaning that you can type a new value right away.
Small Fixes
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- Redrew all icons under the "Haven & Hearth" and "Landscaping" menus in higher resolution. Redrew some icons under the "Toggles" menu.
- Fixed a bug with putting currency on decals.
- Reworked some internal icon piping. Meat type icons now work in recipe tooltips.
- Barter stands do not spam check for placement, leaving the server less laggy.
As always, if you liked what we did here: Support the patch.
Today's Patch Item, for the fair price of $9, is the "Star Top".
Store Description wrote:$9 When you wish upon a star, do so in style and flair!
All Gold & Silver subscribers have been awarded the "Star Top", free of charge.
In the Pipe
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- We are working on a conversation system for quest givers, which is currently our bigger project (tm). Making progress, but patches may not be weekly.
- Again urging any custom client maker who wishes to stay relevant to get with the new rendering times. Support for the old resources will be dropped at some point.
- Our primary development direction is toward object-controlled-objects.
- Time to... like us on Facebook?
- Time to... follow us on Twitter?
Enjoy!