Phaen wrote:Sprinkling water near a well does nothing because the height of the water in the well depends on how deep the groundwater is in that area:
I wasn't talking about "sprinkling water". The talk, as I get it, was about taking water out of a well and pouring it somewhere on the ground, in amounts that make and keep the well empty.
I appreciate the illustration but it doesn't answer where the poured water ends up. If the well is empty and kept as such for some time, the level of ground water around it perhaps gets lower locally? Like a swamp being drained, but on a lesser scale. While the poured water goes down and would contribute to the amount of water in the ground, again, locally? As I understand, in some places water-resistant (?) layers can isolate groundwater from surface, but such case can perhaps be omitted in the game representation, at least for a time.
Ah, and I've found a different picture, on the Wikipedia:
(
https://en.wikipedia.org/wiki/File:Groundwater_flow.svg, from
https://en.wikipedia.org/wiki/Aquifer)
Here I see a water table depression due to a usage of a well, "recharge" which is water supposedly seeping through the ground into groundwater, and even typical times of water moving between different places, which are days to years.
Apocoreo wrote:Building a base, defending it, and attacking others are not tedious. Aspects can be, like digging dirt and watching a ram for 24 hours, but crossing sword with a news opponent or building a new, pretty building is not.
Your idea is because it suggests doing an action over and over: building wells with a pali.
Also contesting it, no? If the well is worth the efforts to maintain, it may worth the effort to take over. Literally player-made, or player-driven "local resources".
Apocoreo wrote:Currently my water meta is travelling, which is always a risk for combat, to whatever is best public well in reach. Same path granted, but the potential for a player encounter.
To discourage from digging many adjacent wells, people should leave their fucking vgates open. I actually sieged and stole a well this world because they wouldn't share.
Um, I don't see how this story is related to the topic. It is, perhaps, just I don't get it.