jorb wrote:[*] We are considering disabling seasons. Winter (and spring) remove a fair bit of content -- whole core game loops -- we have no easy fix for that, and it seems to hurt a fair bit more than intended. We're considering reworking seasonality to be a map local thing, rather than a server wide event, but that is a bigger project. Eternal summer? Let us know what you think.
5 random nobodies who probably barely play/care wrote:nooooo don't delete winter, it's so sexyy. Just spend all of your time sunk cost fallacying it to the detriment of everything else only for it to remain awful
jorb wrote:So true
the number of people playing the game as soon as winter hits wrote:
This is unironically like top 3 funny in a sad way haven moments for me. This same thing keeps happening over, and over, and over again with different systems. There are so many demonstrably bad mechanics that add nothing but take a lot away like winter, oceans, realms, whales, truffles.
You guys talk a big game about your plans to rebalance/make these things good, but you end up leaving them in the game in a broken state for years - and I only say years instead of forever because I've only played for years.
Realms have been broken and gotten progressively worse since, what 2017?
Marksmanship has switched between broken OP to completely worthless(worthless=good, btw) since, what 2015?
Local/global pools broken since ~2018
Truffles have been broken since 2019
Whales have been broken since 2019
The first/second/third winter of every world has made 10-20% of the entire population quit since 2019
Oceans have been completely fucking the multi-player aspect since 2019 (except that brief intermission in 2020-2021 where you made the spawns not bad, but even then oceans were still kinda bad)
haha mining boulders
There are so many things you guys are always planning to go back and fix, but the fixes never come. Trying to strive for ideals, and listening to retards talk about how things might play out in their LARP fantasies while ignoring reality seems like a huge, very consistent problem for you guys. muh """traveling merchants""", muh """realm hierarchy and community"""
If you guys develop at x10 the pace you do RN you will still literally die before you fix these things, and some of them are just conceptually broken/unfixable anyway. I realize this is all very debby downer, but you guys could literally improve the game's quality several times over by just commenting out some code and leaving it be until you've done something to make it fun.
If you guys had a single competitor that was just your game except the bad features turned off there is no doubt in my mind they would run you out of business. Please abandon this perfectionism/idealism and just yeet shit if it doesn't work and you don't know how to fix it.