shubla wrote:
shubla wrote:Have you just ran around with your friends or do you have some actual experience of getting suddenly attacked by likely outnumbered and overpowered enemy while you're picking blueberries in the forest?
Sudden appearance of knarr full of dhelmers?
My suggestion to noobs is to just give up if you get caught. Close the client and hope for the best.
Nightdawg wrote:Holy fucking shit this thread is literally encouraging sprucecaps to learn the VERY BASICS OF CLICKING AND DRINKING for their own sake and you're saying they should "cLoSe tHe cLiEnT wHeN aGgRoEd"
. It takes like 5-10 minutes to run away if you know what you're doing which this thread encourages you to do so
the person who made this post publicly bragged about creating a script that was used to pilot a knarr filled with bots that would kill every single person on a river that it encountered
Nightdawgs vids show how straightforward it is to run away from even sweaty coordinated zergs
shubla wrote:My suggestion to noobs is to just give up if you get caught. Close the client and hope for the best.
shubla wrote:I'm just reminding them of the harsh reality that they have next to no chance to escape in most situations. Even in optimal situation they must have multiple conditions which are filled, such as:
Enough water and food/energy to run anywhere from 2 minutes to few hours based on how far away they are from their base.
Base built in a way that even allows them escaping into it (right keys in inventory, right way of building gates etc.).
Hope enemies don't have horses, interception knarrs etc.
Even things like having the route mapped from your location to your base may be a challenge. Theres stuff like whirlpools, thingwalls, boating long distances via river. Which complicate the return to home quite a bit.
axus wrote:Isn't chasing just literally right-click and "Follow"?
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