I'm more open to allowing gilds on weapons rather than armor
You can basically remove the negative AGI on steel armor since one gem will counteract it and then some.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Darkwood Gilding
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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DonVelD
- Posts: 1913
- Joined: Sun Jun 11, 2017 12:37 pm
- Location: @ your fenced base W/ a boar
Re: Game Development: Darkwood Gilding
Armor gilding is not a way to go, especially with gems which are OP.
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buttepai
- Posts: 4
- Joined: Thu Mar 25, 2021 3:37 pm
Re: Game Development: Darkwood Gilding
Please release the kitty hat for girls
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Darkwood Gilding
Ok, since armor gilding was controversial(tm) we decided to hold off on it at least for now, to see where the discussion goes if nothing else. Keep opining.
Kept the change by which armor is disabled, rather than destroyed, when reaching 0 HP.
Updated OP to reflect.
Kept the change by which armor is disabled, rather than destroyed, when reaching 0 HP.
Updated OP to reflect.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Zentetsuken
- Posts: 2127
- Joined: Sun Jun 20, 2010 4:07 pm
- Location: Flavor Town
Re: Game Development: Darkwood Gilding
The amount of people sieging is negligible. This piece of the smoking trash pile effects maybe 4 people tops. Wrecking ball was always a base redecoration tool and now it can be updated to have agreeable and potentially adjustable splash mechanics and become an actual useful tool.messiahxD wrote:Is Haven even considered a "sandbox" game if you police the way people siege into other bases? I mean this is just a stupid way to nerf sieging AFTER you already made it harder to raid villagesSince "Wrecking Ball"s are apparently the hot new meta for breaking into bases, we made it so that "Wrecking Ball"s can only ever be deployed or used with appropriate permissions.
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Edhardt
- Posts: 9
- Joined: Thu Feb 04, 2010 8:19 pm
Re: Game Development: Darkwood Gilding
Too bad
Now no sense wear clothes
Waiting for farmers with leather armor
Now no sense wear clothes
Waiting for farmers with leather armor
Last edited by Edhardt on Sun Oct 16, 2022 10:22 pm, edited 1 time in total.
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mulamishne
- Posts: 569
- Joined: Fri Apr 21, 2017 8:35 am
Re: Game Development: Darkwood Gilding
Aight, remove the change to wrecking balls and make them affected by catapult and archery towers.jorb wrote:Ok, since armor gilding was controversial(tm) we decided to hold off on it at least for now, to see where the discussion goes if nothing else. Keep opining.
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Forik
- Posts: 48
- Joined: Wed Dec 22, 2010 3:58 am
Re: Game Development: Darkwood Gilding
Horrible idea imo it's just gonna make titans stronger and people who can't access gems as easily weaker, there'd also be no purpose in wearing regular clothes anymore.jorb wrote:Ok, since armor gilding was controversial(tm) we decided to hold off on it at least for now, to see where the discussion goes if nothing else. Keep opining.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Darkwood Gilding
Normal gilds on armor wouldn't be terrible, but gems push it over the edge. Gems are just crazy strong and limiting them to the jewlery has helped so far in terms of keeping it somewhat reasonable but there are tons of armor slots and having gems in them all is just fucked
Gems in weapons could be okay, since it's 1 extra slot rather than half the equipment menu getting a big buff
Gems in weapons could be okay, since it's 1 extra slot rather than half the equipment menu getting a big buff
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: Game Development: Darkwood Gilding
SnuggleSnail wrote:
this but on every slot cringe cringe cringe cringe cringe
CAN WE PLEASE NOT DO THIS JORB?
jesus christ, I can't wait for the people that have 50 NPCs in their villages to have 40 more gems than me and have +1200 str gear
haha fun
Last edited by Nightdawg on Sun Oct 16, 2022 10:25 pm, edited 1 time in total.
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.


