Kaios wrote:snip
In my first world, I got dunked on by players that are not great at pvp. That was World 11, my first legit world, starting to play from the moment it wiped. I was using the most retarded deck, barely managed to run from them, couldn't really fight back because they were more than us.
But brother, it took me 2 worlds of doing a little pvp here and there to get to a decent level. By 2 worlds I mean attending 5 fights in the first one, and maybe another 4 in the second one (cause my game kept crashing haha).
I was never the type of player that went to all of the fights either. How am I, the absolute scrub, able to get decent at it, but others that have been playing for 10+ years can't even learn the basiscs?
I got tired of being a victim after 1 world, so I tried to get better, instead of crying about it for 9 more years.
It's the same type of players (10+ years) that get knocked out by foxes still, don't understand the basics of mining and farming, take 3+ months to start taming animals, never unlock steel, etc. Often times they're not good at any kind of mechanic in this game. Not even one.
And that's fine, you can be trash, play casually, I don't care. HOWEVER, they're the first ones to shoot down any good suggestion made by a competent player, because said player suggests good stuff, rather than more bloat food and mechanics that simply add nothing to this game besides exploits. I get it that you can play casually, but this topic was literally explaining how there's ZERO 3rd party support for anything, and how those things are probably 50% of what keeps the game alive: a public map, a cookbook, public custom clients, etc.
How are they still the victim after 10 years? What kind of masochist continues to play this game and be a victim forever? If 80+ players can't shoo one single fighter away, don't you think the problem is with the players, and not the game? I'm not asking them to go to that single fighter's village and die, there's a difference between that and just shooing him away. And mind you, mechanics have been put in place so that there's combat equalisation, reaching lower mine levels takes more time = everyone will be at the same mine level = everyone will have similar quality gear.
It's not like snail had 50k stats next to that group of 30-40 people, nor did Mightysheep have quality 20k armor next to those 80 guys, lmao.
I've talked with solo players that grinded stats and the industry much better than me. They still learned the basics of fighting, even if they don't pvp ever. Learning how to pvp doesn't mean you're a hardcore player. This world our group literally had the worst industry and lower stats than everyone else. We were playing as casual as it can get.
The main argument of people who can't go 40 vs 1 is that "omg he has no life". Keep in mind that literally the same people that "omg have no life" are the ones praising changes like combat equalisation, global cooldown on mining levels, no more OP realm buffs, etc. The same "omg they have no life" players play much more casually than you think they do, AND THEY WANT STUFF TO BE MORE BALANCED. I love combat equalisation, salt being nerfed, realms no longer being OP, ship speed no longer depending on quality, questing having some limit, credos no longer being so OP and taking less quests per level.
I wish there were more changes like this, like rolling stat caps. I wish there was a public trading hub, like in Salem. I wish whales got nerfed into the ground. But for some reason my opinions are wrong, because I'm decent enough at pvp? What the fuck? lmao
I want this game to be fixed more than any of those absolute noobs that have 7 more years of experience than I do.
Anyway git gud or die trying. Don't complain if you instead decide to be the forever victim.