The parts of this game that lend themselves to the ancient pvp experience that veterans are holding on to is still potentially relevant from a "developers need money" standpoint, and I genuinely think it would be worth the effort to make them separate entities.
It's been suggested 1000 times but I genuinely don't see what the issue would be with just having 2 servers.
1 server where PVP is consensual only, needing minimal tweaks outside of having a toggle somewhere on your character sheet that prevents you from being agrod by another player.
"But this would cause people to grief in other ways."
Yes, it might. And I suspect that most of those ways are already a product of bandaids and oversights of development, and just like with any new implementation of this game, it would require some time to iron out the problems after it's implemented. I mean fuck, we couldn't even get bundles and new barrel mechanics implemented without bugs still persisting over a week later and a rollback. Obviously this shit will take time, but addressing the retarded ways that are left in the game that allow somebody to just be an obnoxious piece of shit are probably something that should be addressed anyways.
The other server should obviously be dictated by the PVP community, but I imagine it resetting way more often, potentially having stat caps, I duno, whatever helps facilitate the copium experience for those dummies.
"Only 100 people are playing right now, we don't want to divide the game any more"
99% of all the pvpers left after the second month and a giant portion of them only interact with each other during these times. The only people left with a tough decision will be the small group of people who are too shitty to participate in titan pvp so they actively hunt sprucecaps and torture people for fun. Honestly, I don't think anybody gives a fuck if those people leave the game. Any other "divisions" in player population wont be noticed by anybody.