khajios wrote:will people be told about massive changes to game systems without tracking down some obscure forum post
Good one buddy
khajios wrote:will people be told about massive changes to game systems without tracking down some obscure forum post
loftar wrote:We'll be trying a tweak to the food mechanic to make it easier to recover energy without ruining hunger. The changes are thus:
- New characters now start at full (10000%) energy.
- If energy is below Healing (8000%) when eating, the only effect of eating is to gain energy. FEPs, hunger, satiations &c are only affected when eating while Healing.
- The "hard-labor cap" (for digging and mining) has been set to 2500% energy instead of the current 5000%.
Audiosmurf wrote:Did you adjust the tutorial step that makes you eat until healing, or is it just automagically completed now?
Sevenless wrote:Y'all got any of them patch notes?
wonder-ass wrote:PREF if important progression locks were NOT hidden.
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