Zixxa wrote:Hey, thanks. Figuring these were pain always, having all answers suddenly makes it more relaxing.
Moon phases and time of clock also affect, so you can not find fish at one spot at night, but will at day. Or you won't. There's probably also other secrets (some combinations which always result in loss of lure), but i still didn't figure if it's intended or it's just bad RNG.
aside from monphases and seasons, fish nodes tend to "pulsate" sometimes an neigbouring fishnode may reach an part of the lake, and another time you can only fish zander in 2 tiles like its feebas,
this is incredibly prevalent with cavefish, resulting in bodys of water having no fish at all, an abundance of only cave lycant, or 4 different types of fish, depending on when you go check,
lure loss is directly connected to the fishnode +rng same as your trash chances,
for example, an node of abundant pale ghostfish, will still only result in an fish every 3-5 baits used because its an "rare fish" , even though your bite chance is high af your catch chance is low, since you rarely fail the bite, but regulary fail catch chances, you will be swimming in trash before your first hook breaks,
equipment breaks other than bait are basically crifails, and mostly occur when you have an bad bite chance,
same goes for lure fishing, if you have an 100% bite and catchrate you can use the same lure for dozens of stockpiles of fish before you roll an nat1, and loose your line,
request for an catch mostly just increases fishing speed, wich amplevies the effect, never use it on an low density node, like when people try to force an specific cavefish for creedo.