Not that audiosmurf is all that, but if you actually gave a shit about hermits you would advocate for them without whatever the fuck this was supposed to be *crumpet*
The way the word 'hermit' is being used here is as unhinged as the way that guy uses the word 'retard'. Might as well spell it out for once: A hermit is someone who lives in solitude, especially for religious reasons. Here, it's used to refer to just about anyone who isn't part of what Rust players would call a "clan" or "zerg". (Incidentally, in Rust the players who would be called "hermits" here are called "solos", "duos," "four-mans", "five-mans", and so on, as appropriate for how many share the same "bases".) So, no, I don't give a shit about what you call "hermits," because you're not using the word in a way that has any relevant meaning. As far as I know, there aren't any actual hermits in Haven & Hearth, and if there were I doubt we'd ever see them on the forum unless it was just to explain that this game has limited utility for that kind of role-play.
To the extent I
can figure out what people mean when they say "hermit" or "sprucecap" or whatever, here, I don't care because the goalposts shift with the breeze and they're practically just terms of abuse or, less commonly, endearment, without precisely describing any player demographic. It would be more appropriate to say I give a shit about the majority of players and don't give a shit about the angry hotheads who think their ooga-booganess makes them better than everyone else. (How's that for vocabular practicality?)
H&H
does have cave hermits, though. They get bonuses for living as far away from the surface as possible. Any advocacy they may or may not need has nothing to do with this thread and I haven't a clue about it because I've never been below the first cave layer and don't anticipate that will change.