Hello everyone, and happy holidays!
I'm looking for insight on what makes you stop playing Haven.
Figuring it out might help the devs and the community come up with ideas on how to make the game more entertaining and last longer.
I'll start with my personal experience:
Sounds silly, but most people I know quit because they have too much stuff. When you login and realise that nothing you can provide is truly useful, because your stockpiles could last you for weeks, many lose the will to keep playing.
In the beginning there's always something new to go after. And even once you've gained most things, for a while there's a constant scarcity of goods; everyone needs a troll hide for their belt, or gold and gems for their rings, and so on. After a bit, you'll have enough of all those items in stock, that even if you didn't play for a few days nobody would notice. It's at that point that people stop playing. And once one or two players stop, the whole village usually severely slows down or drops out.
That has been my experience in the last few worlds. What about yours? What's that one thing that usually makes you stop playing the game?