valeriesusanne wrote:I counter:
Quoting The Hearth Shoppe:
"Purchased cosmetic items (such as hats) are added as permanent upgrades to your account, and can always be retrieved again from your Hearth Fire if lost or stolen."
Misleading. Hats can be lost, when an unsuspecting player is strong-armed into giving up said hat or risk losing the avatar. (sounds like the definition of "stolen" to me)
You can re-animate with another avatar, but you're never getting the hat back.
And yes, you can freely give/sell them as well (free market-like.) So, not just misleading, but straight up false. Hats are NOT permanent upgrades to your account.
"Support Hats do indeed make you look awesome, but have no other tangible ingame effects."
Two things here. "Support" implies that the devs appreciate the Real Life Money being spent in their store.
Stolen hats don't generate income. Just the opposite: players spending Real Life Money say fuck it and stop playing, or stop buying hats.
And, you don't "look awesome," you look like bait. You're practically begging to be attacked.
If you're naive enough to wear your hat anywhere, you are most assuredly going to suffer "tangible effects."
Nothing wrong with full disclosure. Unless they just really don't want new players? Nobody enjoys being blindsided.
It's not hard to prevent a death blow even with low stats. Learn combat. Start by fighting some ants, then fight some bats, and so on. Even if they refuse to learn to drink and run, which is very easy, they can at least keep their openings from staying at 100% to prevent a death.
I'm not smart, and even I can perform alright in combat, so I dont want to hear about the little old lady who can't learn. Old people love candy crush, thats how blizzard makes all their money, and candy crush is just matching colors, and havens combat is just a matching colors game. I think we could even teach a chimp havens combat in the most basic sense, let alone a human.
I don't think Jorbtar is wrong. If they are willing to stay ignorant for so long, and decide giving up their hat is a better choice than learning the most basic survival skills, then that is a choice too.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy