non-lethalcombat

Thoughts on the further development of Haven & Hearth? Feel free to opine!

non-lethalcombat

Postby maze » Tue Nov 19, 2024 7:24 pm

Before rage and murder there should be a "non-lethal combat"~

you can activate this combat, and when aggroing people would basically be the same as sparing~ when beating someone in this mode they're forced to go back to their hearth fire, or kneel before you for 30 secs (to basiclly act like KO) (unless their red handed). stealing is possible in this mode.

I'd like the ability to hit my villagers without them refusing my sparing request.
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Re: non-lethalcombat

Postby Sephiron » Tue Nov 19, 2024 7:26 pm

maze wrote:Before rage and murder there should be a "non-lethal combat"~

you can activate this combat, and when aggroing people would basically be the same as sparing~ when beating someone in this mode they're forced to go back to their hearth fire, or kneel before you for 30 secs (to basiclly act like KO) (unless their red handed). stealing is possible in this mode.

I'd like the ability to hit my villagers without them refusing my sparing request.

Rage works like this. You can't really kill someone unless you're in murderous rage and have really high stats. So just don't turn on murder. You'll knock them out and can loot them before they TP back to their hearthfire
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Re: non-lethalcombat

Postby The_Lich_King » Tue Nov 19, 2024 7:29 pm

??? This is wierd... you want to be able too force people into compulsory combat but don't want to just KO them.

Did someone steal something from you and you want to punish them without leaving a rage scent for the other villagers?

You live in WB or something?
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Re: non-lethalcombat

Postby linkfanpc » Tue Nov 19, 2024 7:31 pm

Sephiron wrote:
maze wrote:Before rage and murder there should be a "non-lethal combat"~

you can activate this combat, and when aggroing people would basically be the same as sparing~ when beating someone in this mode they're forced to go back to their hearth fire, or kneel before you for 30 secs (to basiclly act like KO) (unless their red handed). stealing is possible in this mode.

I'd like the ability to hit my villagers without them refusing my sparing request.

Rage works like this. You can't really kill someone unless you're in murderous rage and have really high stats. So just don't turn on murder. You'll knock them out and can loot them before they TP back to their hearthfire


The_Lich_King wrote:??? This is wierd... you want to be able too force people into compulsory combat but don't want to just KO them.

Did someone steal something from you and you want to punish them without leaving a rage scent for the other villagers?

You live in WB or something?


You misunderstand. This suggestion is a way to annoy villagemates by beating them until they're forced to hearth, without wounding them or leaving scents. And i think anything that lets me annoy my villagemates is an immediate +1! Sometimes they just get on my nerves. Fuck you, to your hearth with ye!
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Re: non-lethalcombat

Postby Vassteel » Tue Nov 19, 2024 8:04 pm

+1 for loser of a spar going back to their HF
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Re: non-lethalcombat

Postby linkfanpc » Tue Nov 19, 2024 8:14 pm

Vassteel wrote:+1 for loser of a spar going back to their HF


The problem with that is i should be able to beat my partner without their consent, and without consequence.

(top 10 things you can only say in h&h)
Total misplay.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.

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Re: non-lethalcombat

Postby maze » Tue Nov 19, 2024 10:15 pm

what linkfanpc said is correct~ I want the ability to force combat onto my villagers without their consent and without doing any real damage to them. and them losing this type of combat would force them back to their Hfire.
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Re: non-lethalcombat

Postby Schro » Thu Nov 21, 2024 9:26 pm

I want bar fights!
And optionally, bars.
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Re: non-lethalcombat

Postby The_Lich_King » Thu Nov 21, 2024 9:42 pm

Schro wrote:I want bar fights!
And optionally, bars.


Bars you can make yourself with a simple Pclaim, Barter Stand and Beer... the bar fights probably will follow regardless of non-lethal combat.
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