maze wrote:or make curios stack on the study desk so that they can be stacked up 5 days worth of time.
This would mean you would be able to stack a toy chariot up to 6 times, or 35 dragonfly's on the single spot.
-QoL feature for casuals
-helps players who don't have lots of time
-better competes with bots
while I do think this is a pretty good idea, this feels a bit clunky and comes with its own issues too.
If each curio stacks upon itself until 5 days then that'll mean hardcore players will end up having a stack of a full desk of different individual curios, whereas for casuals they might be able to have a few stacks of random generic early world goods until they get established. It'll also drastically increase the desire + consumption of curios amongst groups, as it will up the ceiling of what each individual hearthling can cram into their hearthfire.
SnuggleSnail wrote:I feel like the game is sometimes focused on quality/stats for progression to a fault, but foraging your first leather backpack/Tsacks/Mrobes feels better than hitting any stat/quality milestone.
It'd be cool if study desks had attachments or something. Like, you fill it with exotic ornaments each of which has its dedicated slot and provides extra rows/columns, maybe the ability to place claim bonds inside and still get auth saving a study spot.
Yeah, those first few milestones within each world does feel monumental and heartwarming. I do love the idea of upgrading and building upon things. In ways we do it with our claims, upgrading and building infrastructure - improving incrementally. Gilding an item, each piece adding on upon the next. It could be something like the Symbel system, but for a study desk. Maybe consumed over time to replace them, maybe not. Could be a mix of them. Larger milestones could be permanent, anything that boosts could be temporary.
- Book of Bonds;
-Provides 2 slots for claim bonds. - Heart Locket - "Home is where the heart is... behind a locked door.";
-Holds one master key, or slave key. You are considered to be carrying it on your person when interacting with its attached objects. Can't be interacted with by anyone but the owner of the desk. - Cold Iron Nails;
-Study desk can no longer be lifted by anyone but the owner - Nature Bound Binds - made from the roots, vines, leaves, boughs of the wood. Reminds a Hearthling that they are still bound to the woods from which they wandered;
-Study desk has an increased time to claim possession of it from someone else. Decreases the longer the owner has been offline. Starts at 48 hours if someone has just logged off, slowly decreasing over those 48 hours to only require 10 minutes. - Sap Varnishing
-Curios on the desk require effort (time) to be pulled off the desk by anyone but the owner. Takes 1 minute to pull a Curio off the desk with a very obvious, noticeable pulling animation with accompanied sound cue of struggling. - Stocking
-While logged out you have a random chance to receive a gift from a Quest Giver you know from their item pool, up to a maximum of 5 items over a week. Doubles effectiveness during winter months.
I've got more I came up with, but they stray farther from focusing on the desk and what it does.
For maximum benefit, always make sure the desks - upgraded version or not (I like that idea too) - have decoration storage equal to 1/3rd or 1/2 of the available decorations at most, so there's always some give or take.
SnuggleSnail wrote:Nothing OP or necessary, just something nice you can spend a lot of time on. A lot of the ornaments could be reasonably easy to obtain, but since it's not OP you could also put some ridiculous stuff in there like golden eggs, talking whales, meteorite rings, four leafed clover, etc.
imo I think just increasing the size of the desk with some ornaments would be fairly OP, because that lends more to the idea that you'd need an item of excessive value locked behind a lot of late gates to warrant such an increase. The ridiculous stuff could be funny, though. Maybe even with silly effects. Like an Uncommon Snapdragon decoration makes snapping sounds whenever it fills a curio from it to your study window.