Make cheese great again!

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Make cheese great again!

Postby Regulus2424 » Tue Mar 03, 2026 3:10 pm

@Jorbtar y'all should join some decent village undercover at the next wipe, gonna be good memes and maybe you will become more in touch with the realities of the game :)
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
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Re: Make cheese great again!

Postby loleznub » Tue Mar 03, 2026 4:29 pm

Regulus2424 wrote:@Jorbtar y'all should join some decent village undercover at the next wipe, gonna be good memes and maybe you will become more in touch with the realities of the game :)


mate they don't play the game past like making grubpies or a dugout, that's been confirmed countless times

every dev stream is literally a character that's been created a hour so before to put stats on and finding some abandoned location to say that it was 'theirs'
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Re: Make cheese great again!

Postby Regulus2424 » Tue Mar 03, 2026 4:56 pm

loleznub wrote:
mate they don't play the game past like making grubpies or a dugout


maybe they can make us dugouts at the world start then, not too many ofc, lets say six or seven each ;)
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
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au revoir

Postby FaithfulToadd » Tue Mar 03, 2026 10:05 pm

au revoir
Last edited by FaithfulToadd on Sat Mar 14, 2026 12:38 am, edited 1 time in total.
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Re: Make cheese great again!

Postby Regulus2424 » Tue Mar 03, 2026 10:29 pm

FaithfulToadd wrote:
I don't spice my food

why not?
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
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Re: Make cheese great again!

Postby Potjeh » Tue Mar 03, 2026 10:40 pm

They just need to simplify the FEP calculation for recipes. The current matrix multiplication (I assume that's what's going on under the hood) produces highly unpredictable results which makes it pretty much impossible to balance. And it doesn't really add anything to enjoyment the game, in fact I'd say that forcing players to bruteforce experiments with millions of possible combinations makes the game less enjoyable. Leave that random shit to something optional like alchemy, don't cram it into the main systems. What we have right now is on par with making it so curios get multipliers to LP depending on how you arrange them in your study.

Anyway, IMO all food ingredients should just have a flat list of bonuses to specific stats, and these bonuses should be show in the ingredient's tooltip so players can make informed decisions while cooking. I think additions would be best (for example using chives in any recipe adds +1 base Agi), but I guess really high end stuff could have multiplicative effects so it retains it's value (for example base Str+2 x1.5 for mammoth meat). With this system it'd be a lot easier to balance recipes by limiting the number of variable ingredients, and it would make it easy to add new ingredients like pickled mushrooms without accidentally creating completely broken ingredient combos for recipes like autumn steak.
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au revoir

Postby FaithfulToadd » Tue Mar 03, 2026 10:51 pm

au revoir
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