Is it realy worse? Using Sting my character could deal up to 300 pts of damage in one hit to ista kill animal before it flees, also flex helps keep openings low. While uppercut + sideswipe deal about 50 damage per hit and animal often flees and you dont have any deffence for free as with flex.NOOBY93 wrote:but it's worse!!darlok3d wrote:I personaly prefer Take Aim+Flex+(some green opener)+StingNOOBY93 wrote:just get uppercut and sideswipe and you're set bro
-
darlok3d
- Posts: 11
- Joined: Mon Mar 27, 2017 2:29 pm
Re: [ANSWERED]Getting Move Cards
-
NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: [ANSWERED]Getting Move Cards
ehh the dps is lower with sting but if you want to be able to 1hit every animal just use cleave instead. cleave + flex + parry should do it
Jalpha wrote:I believe in my interpretation of things.
-
Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: [ANSWERED]Getting Move Cards
I've been guessing that punch+parry+sting would be useful. In general, I like having a free hand for Tsack while foraging/hunting.NOOBY93 wrote:ehh the dps is lower with sting but if you want to be able to 1hit every animal just use cleave instead. cleave + flex + parry should do it
Unless there's a good axe that's not 2handed ingame that I don't know about.
Edit: On that note, how do dual openings work now? Is it combination, but penalty style (50*50=25). The highest of the two, or some kind of multiplier for having multiple openings. You only mention blue despite having red in that attack.
Last edited by Sevenless on Mon Apr 24, 2017 12:40 pm, edited 1 time in total.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
-
NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: [ANSWERED]Getting Move Cards
What does this have to do with what I said?Sevenless wrote:I've been guessing that punch+parry+sting would be useful. In general, I like having a free hand for Tsack while foraging/hunting.NOOBY93 wrote:ehh the dps is lower with sting but if you want to be able to 1hit every animal just use cleave instead. cleave + flex + parry should do it
Unless there's a good axe that's not 2handed ingame that I don't know about.
Jalpha wrote:I believe in my interpretation of things.
-
Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: [ANSWERED]Getting Move Cards
It's a question on the topic, you know more than I do. Was hoping you'd share your infinite wisdom if that's a useful ideaNOOBY93 wrote:What does this have to do with what I said?Sevenless wrote:I've been guessing that punch+parry+sting would be useful. In general, I like having a free hand for Tsack while foraging/hunting.NOOBY93 wrote:ehh the dps is lower with sting but if you want to be able to 1hit every animal just use cleave instead. cleave + flex + parry should do it
Unless there's a good axe that's not 2handed ingame that I don't know about.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
-
NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: [ANSWERED]Getting Move Cards
There's really no reason to use sting though tbh. A hunting deck could consist of cleave and full circle for example, depending on what animal you're fighting.
Pretty sure there's a multiplier for having multiple openings. a 40 40 hit is something like a 60 hit. I'll do some more testing though - openings are weird, for example a 10 opening hit deals much less damage than 10% of 100 opening hit.
Pretty sure there's a multiplier for having multiple openings. a 40 40 hit is something like a 60 hit. I'll do some more testing though - openings are weird, for example a 10 opening hit deals much less damage than 10% of 100 opening hit.
Jalpha wrote:I believe in my interpretation of things.
-
Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: [ANSWERED]Getting Move Cards
Are you B12 hunting? Or is there a 1 handed axe that doesn't suck? I'm trying to make a simple deck for sword fighting since it's far more accessible to new players, unless there's an axe type I'm missing. Metal hatchets just don't have the base damage to outdo a simple bronze sword, even if they get better % multipliers.NOOBY93 wrote:There's really no reason to use sting though tbh. A hunting deck could consist of cleave and full circle for example, depending on what animal you're fighting.
Pretty sure there's a multiplier for having multiple openings. a 40 40 hit is something like a 60 hit. I'll do some more testing though - openings are weird, for example a 10 opening hit deals much less damage than 10% of 100 opening hit.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
-
NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: [ANSWERED]Getting Move Cards
Oh I understand now.Sevenless wrote:Are you B12 hunting? Or is there a 1 handed axe that doesn't suck? I'm trying to make a simple deck for sword fighting since it's far more accessible to new players, unless there's an axe type I'm missing. Metal hatchets just don't have the base damage to outdo a simple bronze sword, even if they get better % multipliers.NOOBY93 wrote:There's really no reason to use sting though tbh. A hunting deck could consist of cleave and full circle for example, depending on what animal you're fighting.
Pretty sure there's a multiplier for having multiple openings. a 40 40 hit is something like a 60 hit. I'll do some more testing though - openings are weird, for example a 10 opening hit deals much less damage than 10% of 100 opening hit.
Yes I use b12 but Cleave works with sword too.
Jalpha wrote:I believe in my interpretation of things.
-
Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: [ANSWERED]Getting Move Cards
Really? Wow I thought cleave was restricted to axes only.
Now I'm curious what weapons aren't "heavy edged" if swords count.
Now I'm curious what weapons aren't "heavy edged" if swords count.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: [ANSWERED]Getting Move Cards
SpearsSevenless wrote: Now I'm curious what weapons aren't "heavy edged" if swords count.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.