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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: Beginning Mining
early world I created my miner alt right away, so whenever I get wounds I'd just keep playing on my main char, dunno how it is now but it was kinda ok to heal back then
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sMartins
- Posts: 3442
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: Beginning Mining
exactly...Solunshinto wrote:No matter what, the first tile you mine in a fresh area there is no way to tell if it will cave in....
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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Thedrah
- Posts: 943
- Joined: Fri Apr 08, 2011 2:20 am
- Location: behind you
Re: Beginning Mining
in a fresh area then yeah, just pray the first tile isn't a cave in. for me, i mine in a line and move to the side when i find dust. that way i just pick anywhere along the line to start mining again
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abt79
- Posts: 1629
- Joined: Thu Feb 06, 2014 1:59 am
- Location: looking for black coal, completely in vein
Re: Beginning Mining
That does suck that the first tile in keeps caving, but until you get a decent hole going you basically just have to persevere.
Once you do get deeper in the stone, it's worth noting that dust operates like the game minesweeper. One to technically 8 (but really only up to seven) hundredths of a kg of dust will drop once in a while to show that one to eight (again, only really seven because if eight tiles remained around the one you mine there'd be no way to mine it) of the surrounding tiles are going to collapse. You'll want to pave these rules (a different color for each value 1-7 if you're really smart).
Then, by power of deduction, any tile that you have mined (avoid trusting preexisting player mines even if they look like they knew what they were doing unless there are supports to cover you) that didn't drop any dust makes all right tiles around it safe even those that also happen to be next to dusty tiles.
Be cautious, but once you understand the system there's no reason to be afraid of tiles you can be sure won't collapse. Also don't forget how the areas of supports work once you get them.
Once you do get deeper in the stone, it's worth noting that dust operates like the game minesweeper. One to technically 8 (but really only up to seven) hundredths of a kg of dust will drop once in a while to show that one to eight (again, only really seven because if eight tiles remained around the one you mine there'd be no way to mine it) of the surrounding tiles are going to collapse. You'll want to pave these rules (a different color for each value 1-7 if you're really smart).
Then, by power of deduction, any tile that you have mined (avoid trusting preexisting player mines even if they look like they knew what they were doing unless there are supports to cover you) that didn't drop any dust makes all right tiles around it safe even those that also happen to be next to dusty tiles.
Be cautious, but once you understand the system there's no reason to be afraid of tiles you can be sure won't collapse. Also don't forget how the areas of supports work once you get them.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Beginning Mining
As a tip to avoid a cave in, make sure to move out of visible range of any debris from a previous cave in. It used to be that cave in debris in an area actually increased the chances of a cave in, but I haven't been brave enough to test this myself.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.