Best practices for knarrs

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kenny128
Posts: 6
Joined: Wed Jan 29, 2014 10:08 am

Re: Best practices for knarrs

Post by kenny128 »

Ardennesss wrote:
FrankMcFuzz wrote:
kenny128 wrote:What if i have multiple Knarr Docks? Am i able to choose which one i teleport to? If say i have built my Knarr in a big enclosed water body say a lake, would I be able to move the Knarr out of it?
There's no way to get your knarr out of that lake apart from a whirlpool.
False, you can build roads from the edge of the lake to another body of water and take it while in the knarr to get it out.
I'm trying to palisade around a lake next to a river and make roadsigns to teleport to and from. But it keeps saying there is no space when i try to teleport. Do you know how to fix this?
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vatas
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Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Best practices for knarrs

Post by vatas »

I'm trying to palisade around a lake next to a river and make roadsigns to teleport to and from. But it keeps saying there is no space when i try to teleport. Do you know how to fix this?
Trails can't go through palisade. Even open non-visitor gates will block it.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
kenny128
Posts: 6
Joined: Wed Jan 29, 2014 10:08 am

Re: Best practices for knarrs

Post by kenny128 »

vatas wrote:
I'm trying to palisade around a lake next to a river and make roadsigns to teleport to and from. But it keeps saying there is no space when i try to teleport. Do you know how to fix this?
Trails can't go through palisade. Even open non-visitor gates will block it.
What about opened Palisade?

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