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Noid
- Posts: 113
- Joined: Sun May 26, 2013 4:12 pm
Re: Non-Support of MacOS Arm processors in client's gluegen_
Up. Wondering if there's been any development on this since Feb 2022.
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loftar
- Posts: 9092
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Re: Non-Support of MacOS Arm processors in client's gluegen_
Well, the aforementioned LWJGL support has been written and merged, but the JOGL renderer is still used be default. I don't have any Mac hardware myself to test on, but if you want to try, please see this thread, especially the linked post.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Noid
- Posts: 113
- Joined: Sun May 26, 2013 4:12 pm
Re: Non-Support of MacOS Arm processors in client's gluegen_
Thanks for linking it, the threads are all a bit scattered and difficult to track down.
I tried using the LWJGL client but it will crash on starting up. Sending you the full report by PM.
I tried using the LWJGL client but it will crash on starting up. Sending you the full report by PM.