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Sollar
- Posts: 561
- Joined: Wed May 26, 2010 2:53 pm
Re: Game Development: Burying Roe
Nice Hannibal reference with that hat!
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Buddy7787
- Posts: 34
- Joined: Wed Aug 05, 2015 9:33 am
Re: Game Development: Burying Roe
I feel like Go for the Jug was fine for PvE, I don't PvP so maybe I'm not seeing the issue?
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Burying Roe
Forgot this
- Fixed a bug by which the order of alchemical inputs could matter when determining the negative effects of elixirs. Keep an eye out for these types of bugs.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Zyean
- Posts: 246
- Joined: Sat Apr 28, 2012 10:29 am
Re: Game Development: Burying Roe
Hey dont forget to make the new animal give combat moves
reindeers still dont as well
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GamingRAM
- Posts: 609
- Joined: Fri Jul 12, 2013 9:47 pm
Re: Game Development: Burying Roe
Legit thought this was intended/a feature.jorb wrote:Forgot this
Added to OP.
- Fixed a bug by which the order of alchemical inputs could matter when determining the negative effects of elixirs. Keep an eye out for these types of bugs.
World 12: Quit at some point.
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Game Development: Burying Roe
Same.GamingRAM wrote:Legit thought this was intended/a feature.jorb wrote:Forgot this
Added to OP.
- Fixed a bug by which the order of alchemical inputs could matter when determining the negative effects of elixirs. Keep an eye out for these types of bugs.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Burying Roe
Mmmright, will look at that.Zyean wrote:Hey dont forget to make the new animal give combat movesreindeers still dont as well
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Jaemes
- Posts: 14
- Joined: Sun Sep 25, 2011 7:50 pm
Re: Game Development: Burying Roe
When aggroing one of the deers makes all others run and bleed everywhere, makes the forest look like a slaughtering grounds
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: Game Development: Burying Roe
i dislike how when the pvpers find anything thats fresh and new in the meta it gets nerfed.
see homo sexuality trending,. do not do that.
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Game Development: Burying Roe

Rather ugly clipping, maybe change to horizontal bundle on top of the backpack like with folded tent?
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)