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pawnchito
- Posts: 1120
- Joined: Sat Apr 07, 2018 11:52 pm
Re: Game Development: Summer Mound
cool hat
Last edited by pawnchito on Sun Nov 13, 2022 11:37 pm, edited 1 time in total.
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Sephiron
- Posts: 501
- Joined: Mon Nov 22, 2010 2:13 am
Re: Game Development: Summer Mound
woah what the fuk, this is indeed not expected. Unique concept to say the least!





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Zentetsuken
- Posts: 2127
- Joined: Sun Jun 20, 2010 4:07 pm
- Location: Flavor Town
Re: Game Development: Summer Mound
yeah I can't believe nobody has suggested this practically every week since the establishment of seasonsSephiron wrote:woah what the fuk, this is indeed not expected. Unique concept to say the least!
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Kirche
- Posts: 434
- Joined: Sat Nov 21, 2009 10:43 pm
Re: Game Development: Summer Mound
A very cool mechanic, It's a shame that greenhouses got devalued though, any plans on restoring winter to its full duration?
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Austinh15
- Posts: 317
- Joined: Fri Sep 17, 2010 10:45 pm
Re: Game Development: Summer Mound
Okay hey so basically, why is winter still 5 days. We've removed several drawbacks to winter besides how skis are basically essential for living outside your walls unless you want to get absolutely wrecked. Why is it still only 5 days? Is it still not smooth enough? Legit question because I'm having trouble thinking of the other issues. Maybe someone can point out why it should stay 5 days but I can't see it.
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dannyboy
- Posts: 6
- Joined: Sat Sep 24, 2022 12:42 pm
Re: Game Development: Summer Mound
I actually look forward to not having any crops in winter. It's nice to not have to think about or do any of that work but now that it is possible I almost feel obligated to do the work and radiate my fields. I don't think I will though...
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Summer Mound
If this winter feels better, we just might restore it for next year.Kirche wrote:A very cool mechanic, It's a shame that greenhouses got devalued though, any plans on restoring winter to its full duration?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Game Development: Summer Mound
It's cool to see a thing get fixed by adding a band-aid mechanic to avoid the thing. Haven't seen this one before.





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Vigilance
- Posts: 3561
- Joined: Fri May 21, 2010 9:30 pm
- Location: fog of irrelevancy
Re: Game Development: Summer Mound
the pvp implications are kinda bad for thatloftar wrote:If this winter feels better, we just might restore it for next year.Kirche wrote:A very cool mechanic, It's a shame that greenhouses got devalued though, any plans on restoring winter to its full duration?

"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
http://i.imgur.com/5cQiL.png http://i.imgur.com/lYyAA.png
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Razzbbane
- Posts: 29
- Joined: Sat Mar 27, 2021 3:05 pm
Re: Game Development: Summer Mound
Please don't, pvp in winter is cancerous.loftar wrote:If this winter feels better, we just might restore it for next year.Kirche wrote:A very cool mechanic, It's a shame that greenhouses got devalued though, any plans on restoring winter to its full duration?

