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mulamishne
- Posts: 569
- Joined: Fri Apr 21, 2017 8:35 am
Re: Auto-pursuit should trigger for all melee moves
+1 for the idea and +1 for being a completely logical thread where you address your concern!
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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: Auto-pursuit should trigger for all melee moves
I like new change. It adds additional skill to pvp instead of smashing one attack button like handless chicken. I vote for -1 for toggle because it will bring back one button smash gameplay
exactly thisZamAlex wrote:But without auto-pursuit you can run from someone and fight at same time, coz your movement doesn't interupt by using attack moves. Or you can run near target and use stings without losing momentum.
it's very cool feature, so i think we need to have an option to togle it on/off, idk.
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Auto-pursuit should trigger for all melee moves
I agree, the ability to pursue should be removed entirely. Without it, the skill ceiling will be way higher, which will be better for the game.noindyfikator wrote:I like new change. It adds additional skill to pvp instead of smashing one attack button like handless chicken. I vote for -1 for toggle because it will bring back one button smash gameplay
exactly thisZamAlex wrote:But without auto-pursuit you can run from someone and fight at same time, coz your movement doesn't interupt by using attack moves. Or you can run near target and use stings without losing momentum.
it's very cool feature, so i think we need to have an option to togle it on/off, idk.
Noobs, and people with bad ping or poor coordination can also participate. We can have them wear shields and run around as a distraction during fights, which helps take the heat off the pvpers. With this change, everyone will have something to do, and will be equally important.
Oh nightdawg. You are the type of guy to go to a comedy show and boo, because the comedian was really mean. Accusing? 0.0, even when there is barely any subtlety, things will never cease to fly over your head. This is partly why you scare me. Your ability to rationalize is so far removed from a normal person that I don't know what you'll do next.Nightdawg wrote:surely there isn't another thread discussing this same exact issue, but instead focusing on accusing someone else for this change happening, rather than acually having a civil conversation about the pros and cons of this change
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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DonVelD
- Posts: 1913
- Joined: Sun Jun 11, 2017 12:37 pm
- Location: @ your fenced base W/ a boar
Re: Auto-pursuit should trigger for all melee moves
i agree with overtyped its a good change mate +1
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ChillyPepper
- Posts: 16
- Joined: Sat Sep 28, 2024 10:12 pm
Re: Auto-pursuit should trigger for all melee moves
As a person that is not interested in PvP, I think this topic is uninteresting and should be pushed back. On an importance level it is much lower than flower beds idea which I need to make nice looking bases.
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Robben_DuMarsch
- Posts: 2646
- Joined: Wed Sep 28, 2011 2:58 am
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Master_chan
- Posts: 57
- Joined: Sun Sep 15, 2013 10:17 am
Re: Auto-pursuit should trigger for all melee moves
Honestly, I would agree with you if every custom "pvp" client wouldn't immediately implement the auto chase option back.noindyfikator wrote:I like new change. It adds additional skill to pvp instead of smashing one attack button like handless chicken. I vote for -1 for toggle because it will bring back one button smash gameplay
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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: Auto-pursuit should trigger for all melee moves
We don't have such option and I've already get used to spam click very close to opponent. ATM the change for me is pretty good.Master_chan wrote:Honestly, I would agree with you if every custom "pvp" client wouldn't immediately implement the auto chase option back.noindyfikator wrote:I like new change. It adds additional skill to pvp instead of smashing one attack button like handless chicken. I vote for -1 for toggle because it will bring back one button smash gameplay
However there is one problem, my good friend plays with 100-150ms and pursuit mode makes him unable to be good at pvp, very easy for me to change direction meanwhile his character still runs the same way
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Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: Auto-pursuit should trigger for all melee moves
Can't work around this issue in custom clients either. Sadly.
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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TheServant
- Posts: 616
- Joined: Wed Apr 09, 2014 1:07 am
Re: Auto-pursuit should trigger for all melee moves
This is very important please.. i wouldnt even argue that no pursuit mode is bad if wasnt cause of the latency issue. U can actually do some shenanigans cause of it, but high ping players are in a worse predicament right now
"Occasionally I drop a teacup to shatter on the floor. On purpose. I'm not satisfied when it doesn't gather itself up again. Someday perhaps, a cup will come together."

