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SnuggleSnail
- Posts: 3616
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Re: Game Development: Sled Yule
Being able to gain any gap after a cleave on even a small slope is an insane (bad) meta change for PVP xd
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widelec_szatana
- Posts: 152
- Joined: Thu Jan 13, 2011 4:53 pm
Re: Game Development: Sled Yule
since you cant steer it(yet) make it so you cant get off while its in motion and crashing into objects gives concussion dmg ;]SnuggleSnail wrote:Being able to gain any gap after a cleave on even a small slope is an insane (bad) meta change for PVP xd
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springyb
- Posts: 695
- Joined: Wed Feb 03, 2010 11:39 am
Re: Game Development: Sled Yule
Going forward, it would be beneficial if this and other quality of life changes were added to both servers if possible.jorb wrote:Action cursors (Lift, Fish, Plant, &c) and placement modes can now be closed/canceled using 'Esc'.
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jorb
- Posts: 18715
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- Location: Here, there and everywhere.
Re: Game Development: Sled Yule
They were! All changes are world independent unless specifically mentioned otherwise.springyb wrote:Going forward, it would be beneficial if this and other quality of life changes were added to both servers if possible.jorb wrote:Action cursors (Lift, Fish, Plant, &c) and placement modes can now be closed/canceled using 'Esc'.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
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abt79
- Posts: 1628
- Joined: Thu Feb 06, 2014 1:59 am
- Location: looking for black coal, completely in vein
Re: Game Development: Sled Yule
jorb wrote: Added "Moundwood Bough", a wood bough picked from "Mound Tree"s. Came up here.
(Now add mound trees to Cave Level 1 in world 16.2 so I can do cave hermit run)
(And dont forget string)
Last edited by abt79 on Mon Dec 22, 2025 12:18 am, edited 2 times in total.
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Game Development: Sled Yule
Wasn't the whole point of adding the shoulder slot last patch so we didn't have to trade inventory space for combat gear.jorb wrote:Added "Primitive Backpack Extension", a simple piece of equipment carried in the "Shoulders" slot which adds 1 extra slot, scaling as normal with quality.





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gravesmerch
- Posts: 521
- Joined: Thu Sep 08, 2022 6:13 pm
Re: Game Development: Sled Yule
271q = 5 slots
wonder which q gives 2nd and 3rd slots
wonder which q gives 2nd and 3rd slots
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boshaw
- Posts: 1612
- Joined: Tue Jun 01, 2010 10:22 pm
Re: Game Development: Sled Yule
40 = 2xgravesmerch wrote:271q = 5 slots
wonder which q gives 2nd and 3rd slots
90 = 3x
160 = 4x
250 = 5x
...
If it works like most things it's just sqrt(q / 10)
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: Game Development: Sled Yule
Almost, if it works the same as gildings and normal gear bonuses. Those round to the nearest bonus, so to turn a +1 into a +2 only requires q22.5 (as SQRT(22.5/10)=1.5), so if it's like gilding then the 2nd, 3rd, 4th and 5th slots should unlock at 22.5, 62.5, 122.5 and 202.5. (6th slot requires 302.5.)boshaw wrote:40 = 2xgravesmerch wrote:271q = 5 slots
wonder which q gives 2nd and 3rd slots
90 = 3x
160 = 4x
250 = 5x
...
If it works like most things it's just sqrt(q / 10)

Last edited by VDZ on Mon Dec 22, 2025 12:32 am, edited 1 time in total.
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Thedrah
- Posts: 943
- Joined: Fri Apr 08, 2011 2:20 am
- Location: behind you