Prelude: World 16.1

Announcements about major changes in Haven & Hearth.
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Dawidio123
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Re: Prelude: World 16.1

Post by Dawidio123 »

It'll be very funny when they fix all the hunting cheese methods and hermits realize that all those dungeons and animals were group content from the very start and they are fucked without cheesing while the villages just do it as it was intended.
Maybe then we can solve the real issue of those activities just not being that fun even as a friendslop activity when being done everyday for months.
Last edited by Dawidio123 on Sun Nov 23, 2025 3:28 pm, edited 1 time in total.
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sMartins
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Re: Prelude: World 16.1

Post by sMartins »

When times are hard, people stay together.
Make friends with the other crabs or try to escape the bucket.
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TemuWarrior
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Re: Prelude: World 16.1

Post by TemuWarrior »

Dawidio123 wrote:It'll be very funny when they fix all the hunting cheese methods and hermits realize that all those dungeons and animals were group content from the very start and they are fucked without cheesing while the villages just do it as it was intended.
Maybe then we can solve the real issue of those activities just not being that fun even as a friendslop activity when being done everyday for months.
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AlexNT
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Re: Prelude: World 16.1

Post by AlexNT »

Dawidio123 wrote:It'll be very funny when they fix all the hunting cheese methods and hermits realize that all those dungeons and animals were group content from the very start and they are fucked without cheesing while the villages just do it as it was intended.
Maybe then we can solve the real issue of those activities just not being that fun even as a friendslop activity when being done everyday for months.
See, this is the kind of degenerate gaslighting that keeps this community down.
Last edited by AlexNT on Sun Nov 23, 2025 1:29 pm, edited 1 time in total.
Mr_Bober
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Re: Prelude: World 16.1

Post by Mr_Bober »

SnuggleSnail wrote:this game is basically only advertised by worth of mouth
Maybe before the steam release.

And still, the official trailer and the About page both make it sound like a cooperative game without mentioning PvP once.
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Maid
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Re: Prelude: World 16.1

Post by Maid »

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Audiosmurf
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Re: Prelude: World 16.1

Post by Audiosmurf »

I'm leaning back towards hermits deserve it because what's he wrong about? Dungeons and anything above a bear/moose/walrus are broadly intended as "group content."
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Schwarzvald
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Re: Prelude: World 16.1

Post by Schwarzvald »

Dawidio123 wrote:It'll be very funny when they fix all the hunting cheese methods and hermits realize that all those dungeons and animals were group content from the very start and they are fucked without cheesing while the villages just do it as it was intended.
Maybe then we can solve the real issue of those activities just not being that fun even as a friendslop activity when being done everyday for months.
Its clear from your replies that you just don’t like the game.

Group PvE experiences are a good time.

Number one complaint online about this game is lack of a PvE experience. That’s anywhere in steam comments, Reddit, or wherever else the games spoken about.
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Dawidio123
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Re: Prelude: World 16.1

Post by Dawidio123 »

Audiosmurf i choose you!
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Schwarzvald
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Re: Prelude: World 16.1

Post by Schwarzvald »

Is that your boyfriend? :geek:
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