is there any hot-key in this client ti pick up nearest item ?
ALT+Q
Why no-one actually checks inside the client? There's menu item with big + with some actions and global keybinding list - both are good starting source of info about available actions. And then there's the rest of options screen - 90% of stuff in the client can be seen in at least one of those places.
Because it's a lot of work. Maybe the list with a short explanation of what the client can do - and where to find it, on the very first page of this topic would help elevate this problem, at least a little.
is there any hot-key in this client ti pick up nearest item ?
ALT+Q
Why no-one actually checks inside the client? There's menu item with big + with some actions and global keybinding list - both are good starting source of info about available actions. And then there's the rest of options screen - 90% of stuff in the client can be seen in at least one of those places.
Because it's a lot of work. Maybe the list with a short explanation of what the client can do - and where to find it, on the very first page of this topic would help elevate this problem, at least a little.
I don't know what's so hard about checking the settings in game, all you have to do is read. Also this was literally one of the first few things I did locate
EnderWiggin wrote:widget shortcuts are working on a code written by loftar, I'll look into ways to fix language specific nature of them.
Given how multinational the H&H community is, I think it would be cool to have the multi-layout support in the basic client code... at least eventually.
Why no-one actually checks inside the client? There's menu item with big + with some actions and global keybinding list - both are good starting source of info about available actions. And then there's the rest of options screen - 90% of stuff in the client can be seen in at least one of those places.
Because it's a lot of work. Maybe the list with a short explanation of what the client can do - and where to find it, on the very first page of this topic would help elevate this problem, at least a little.
I don't know what's so hard about checking the settings in game, all you have to do is read. Also this was literally one of the first few things I did locate
After sitting through and studying all the options , and trying them out , after around 3 hours or so i was done. It is not easy, and most people will give up after around 15 minutes.
I use Ender for a bit over two weeks now and i am still not used to it, i think the menu is too complicated and could use some rework to ease the navigation. (For example, why widget shortcuts and global shortcuts are not in the same menu called just "Keybinds" or "Shortcuts" ? In Widget Shortcuts you have sub-categories like "Walking speed" "Map window" etc, General keybinds would be easier to navigate if it had that too.)
Zbyx wrote:
After sitting through and studying all the options , and trying them out , after around 3 hours or so i was done. It is not easy, and most people will give up after around 15 minutes.
I use Ender for a bit over two weeks now and i am still not used to it, i think the menu is too complicated and could use some rework to ease the navigation. (For example, why widget shortcuts and global shortcuts are not in the same menu called just "Keybinds" or "Shortcuts" ? In Widget Shortcuts you have sub-categories like "Walking speed" "Map window" etc, General keybinds would be easier to navigate if it had that too.)
Idk 3 hours is a bit over exaggerated. The settings isn't that complicated to navigate for 3 whole hours lol
There seems to be a bug with the map on the latest release. When inside a cave, your icons disappear from off your map. Also while prospecting in a cave, you cannot see your pie slice in direction for ore. This also tends to randomly happen above ground at random intervals. This issue has been in the last two releases and more prevalent in the latest release (I backwards tested each jar individually...). I am not sure what is causing it but it quite a problem.
LostJustice wrote:There seems to be a bug with the map on the latest release. When inside a cave, your icons disappear from off your map. Also while prospecting in a cave, you cannot see your pie slice in direction for ore. This also tends to randomly happen above ground at random intervals. This issue has been in the last two releases and more prevalent in the latest release (I backwards tested each jar individually...). I am not sure what is causing it but it quite a problem.
Doesn't that just mean there aren't any ore within range of your rustroot? Like I have it not show a pie chart all the time until I move to a location close enough to ore to make it start showing.
gfx/terobjs/road/milestone-stone-e
gfx/terobjs/road/milestone-stone-m
gfx/terobjs/road/milestone-wood-e (initial)
gfx/terobjs/road/milestone-wood-m (extended)
Also found in road path:
gfx/terobjs/road/roadball
gfx/terobjs/road/roadindicator