Ender Client

Forum for alternative clients, mods & discussions on the same.
User avatar
TheRussianB
Posts: 83
Joined: Sun May 16, 2010 5:43 am

Re: Ender Client

Post by TheRussianB »

EnderWiggin wrote:Beta client updated:
  • added option (Options->General->Enable path queueing) to queue movement by ALT+LClick on ground.
  • added option to visualize queued path (Options->Display->Draw gob paths->Queued)
This is great, thank you. Will you be able to queue movement by ALT+LClicking on the map? I think it would be nice if you could do that and maybe have the path visualized on the map. Would be very useful for long ship voyages.
User avatar
EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Post by EnderWiggin »

Updated beta client with fixes for some visual weirdness when chasing critters.
TheRussianB wrote:
EnderWiggin wrote:This is great, thank you. Will you be able to queue movement by ALT+LClicking on the map? I think it would be nice if you could do that and maybe have the path visualized on the map. Would be very useful for long ship voyages.
I'll work on it.
User avatar
DreadKatak
Posts: 76
Joined: Mon Nov 26, 2018 3:10 am

Re: Ender Client

Post by DreadKatak »

Can you possibly change the Audio buffer to a number input box rather than a slider?

Thank you!
Zlyde
Posts: 7
Joined: Sun May 21, 2017 6:25 pm

Re: Ender Client

Post by Zlyde »

The client keeps crashing every time it tries to load a new resource. Is there a way to fix this?

Code: Select all

java.lang.RuntimeException: Delayed error in resource gfx/invobjs/meat-badger (v1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
	at haven.Resource$Pool$Queued.get(Resource.java:445)
	at haven.Resource$Pool$Queued.get(Resource.java:413)
	at haven.Session$CachedRes$Ref.get(Session.java:137)
	at haven.Session$CachedRes$Ref.get(Session.java:130)
	at haven.res.lib.layspr.Layered.<init>(layspr.cjava:88)
	at Meat.<init>(meat.cjava:23)
	at Meat.<init>(meat.cjava:45)
	at sun.reflect.GeneratedConstructorAccessor41.newInstance(Unknown Source)
	at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
	at java.lang.reflect.Constructor.newInstance(Unknown Source)
	at haven.Utils.construct(Utils.java:1551)
	at haven.GSprite$FactMaker$1.create(GSprite.java:64)
	at haven.GSprite.create(GSprite.java:89)
	at haven.GItem.spr(GItem.java:157)
	at haven.GItem.tick(GItem.java:173)
	at haven.Widget.tick(Widget.java:752)
	at haven.Widget.tick(Widget.java:752)
	at haven.Widget.tick(Widget.java:752)
	at haven.GameUI.tick(GameUI.java:1283)
	at haven.Widget.tick(Widget.java:752)
	at haven.UI.tick(UI.java:214)
	at haven.JOGLPanel.run(JOGLPanel.java:527)
	at java.lang.Thread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Load error in resource gfx/invobjs/meat-badger(v1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
	at haven.Resource$Pool.handle(Resource.java:506)
	at haven.Resource$Pool.access$1200(Resource.java:390)
	at haven.Resource$Pool$Loader.run(Resource.java:642)
	... 1 more
	Suppressed: haven.Resource$LoadException: Load error in resource gfx/invobjs/meat-badger(v1), from cache source backed by HashDirCache(http://game.havenandhearth.com/render/)
		... 4 more
		Suppressed: haven.Resource$LoadException: Load error in resource gfx/invobjs/meat-badger(v1), from local res source (res-preload)
			... 4 more
			Suppressed: haven.Resource$LoadException: Load error in resource gfx/invobjs/meat-badger(v1), from local res source (res)
				... 4 more
				Suppressed: haven.Resource$LoadException: Load error in resource gfx/invobjs/meat-badger(v1), from filesystem res source (C:\Users\roble\Downloads\haven\res)
					... 4 more
				Caused by: java.io.FileNotFoundException: C:\Users\roble\Downloads\haven\res\gfx\invobjs\meat-badger.res
					at haven.Resource$FileSource.get(Resource.java:257)
					at haven.Resource$Pool.handle(Resource.java:490)
					... 3 more
			Caused by: java.io.FileNotFoundException: Could not find resource locally: /res/gfx/invobjs/meat-badger.res
				at haven.Resource$JarSource.get(Resource.java:277)
				at haven.Resource$Pool.handle(Resource.java:490)
				... 3 more
		Caused by: java.io.FileNotFoundException: Could not find resource locally: /res-preload/gfx/invobjs/meat-badger.res
			at haven.Resource$JarSource.get(Resource.java:277)
			at haven.Resource$Pool.handle(Resource.java:490)
			... 3 more
	Caused by: java.io.FileNotFoundException: res/gfx/invobjs/meat-badger
		at haven.HashDirCache.fetch(HashDirCache.java:402)
		at haven.Resource$CacheSource.get(Resource.java:233)
		at haven.Resource$Pool.handle(Resource.java:490)
		... 3 more
Caused by: haven.Message$EOF: Required 16 bytes, got only 0
	at haven.Message.rensure(Message.java:91)
	at haven.Message.bytes(Message.java:163)
	at haven.Resource.load(Resource.java:1607)
	at haven.Resource.access$700(Resource.java:42)
	at haven.Resource$Pool.handle(Resource.java:494)
	... 3 more
User avatar
DreadKatak
Posts: 76
Joined: Mon Nov 26, 2018 3:10 am

Re: Ender Client

Post by DreadKatak »

Zlyde wrote:The client keeps crashing every time it tries to load a new resource. Is there a way to fix this?

Code: Select all

java.lang.RuntimeException: Delayed error in resource gfx/invobjs/meat-badger
EnderWiggin wrote:
Halazil wrote:pls help me
java.lang.NoClassDefFoundError: haven/RenderList
Try deleting resource cache folder (on windows it is in C:\Users\<user name>\AppData\Roaming\Haven and Hearth\data)
Try the above suggestion from Ender.
User avatar
EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Post by EnderWiggin »

Fixed tile centering (CTRL+Z) and couple visual issues with path queueing and pushed current beta to regular.
Zlyde
Posts: 7
Joined: Sun May 21, 2017 6:25 pm

Re: Ender Client

Post by Zlyde »

I did. Still getting the error.
Now I have to preload everything using the default client, then switch back to ender's. And switch back to default whenever I need to load something new again.
User avatar
EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Post by EnderWiggin »

Zlyde wrote:I did. Still getting the error.
Now I have to preload everything using the default client, then switch back to ender's. And switch back to default whenever I need to load something new again.
This is really strange. I can't think of why this could be happening.
Zlyde
Posts: 7
Joined: Sun May 21, 2017 6:25 pm

Re: Ender Client

Post by Zlyde »

I have found a way around the error, by switching to a different internet connection (my hotspot). Seems like my wifi is blocking connection to havenandhearth, flagging it as unsecure. The site isnt even loading properly anymore. Weird that it only started to do that today.
Last edited by Zlyde on Tue Apr 13, 2021 8:03 am, edited 1 time in total.
User avatar
EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Post by EnderWiggin »

Pushed update to both versions with fixes for some Loading exceptions caused by movement queueing.

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